STATE OF WISCONSIN, Plaintiff-Appellee, υ. HO-CHUNK NATION, Defendant-Appellant.
No. 14-2529
United States Court of Appeals For the Seventh Circuit
Argued December 2, 2014 – Decided April 29, 2015
Appeal from the United States District Court for the Western District of Wisconsin.
No. 13-cv-334 — Barbara B. Crabb,
Before WOOD, Chief Judge, and WILLIAMS and TINDER, Circuit Judges.
WOOD, Chief Judge. The State of Wisconsin sued the Ho-Chunk Nation of Wisconsin to stop the tribe from offering electronic poker at its Madison gaming facility. The state maintained that the tribe was violating its agreement with the state to refrain from conducting Class III gaming at that location. The tribe responded that its poker is a Class II game that is permitted by law. The state prevailed in the district court, and the Ho-Chunk Nation now appeals. We reverse.
I
The Ho-Chunk Nation (the Nation) is a federally recognized Indian tribe with land located in fourteen counties in Wisconsin. That land is held in trust for the tribe by the United States. Like a number of tribes, the Nation has pursued gaming as a catalyst for economic development. The Nation established its first bingo hall in 1983 following a judicial ruling that a 1973 amendment to the state constitution legalizing bingo games had the effect of ending the state‘s authority to restrict and regulate bingo on tribal reservations. By 1992, pursuant to
The gaming classes to which these compacts and ordinances refer are defined in the Indian Gaming Regulatory Act (IGRA), at
The Nation operates several gaming facilities, including one in Madison, now called Ho-Chunk Gaming Madison. On April 25, 2003, the Nation and Wisconsin executed a document referred to as the Second Amendment to the Compact, which authorized the Nation to conduct Class III gaming at the Madison facility, provided Dane County authorized it to do so. But Dane County withheld its authorization after the voters rejected by a margin of nearly two to one a referendum to that effect held on February 17, 2004.
The current Compact, as amended on September 16, 2008, does not restrict the ability of the Nation to offer Class II gaming on its tribal lands, including the Madison facility (nor could it as a matter of federal law). Since November 2010, the Nation has offered nonbanked poker at Ho-Chunk Gaming Madison. (The parties’ Joint Statement of Stipulated Facts explicitly recognizes that the type of poker offered at the Madison facility is nonbanked.1) Wisconsin considers this nonbanked poker to be a Class III game. It accordingly sought an injunction in federal court to stop the poker, which if properly classified as Class III would violate the Nation‘s compact with the state. Both the state and the tribe filed motions for summary judgment based on the stipulated facts. The district court ruled that the electronic poker was, as the state had contended, a Class III game, and so it granted the state‘s motion for summary judgment and denied the tribe‘s motion. The court enjoined the Nation from offering poker at the Madison facility, but stayed the injunction pending the Nation‘s appeal to this Court.
II
We review a district court‘s grant of summary judgment de novo. Prestwick Capital Mgmt. v. Peregrine Fin. Grp., 727 F.3d 646, 655 (7th Cir. 2013). We also review de novo any legal questions, including those involving statutory interpretation. Tradesman Int‘l, Inc. v. Black, 724 F.3d 1004, 1009 (7th Cir. 2013). If the version of poker the Nation offers at its Madison facility is a Class II game under the statute, the Nation has the authority to offer the game without securing Wisconsin‘s permission. If it is a Class III game, the Nation may not offer it at the Madison facility under the current compact with Wisconsin.
To decide which is the proper classification, we begin with IGRA,
As we noted earlier, IGRA divides all Indian gaming (that is, gambling run by federally recognized tribes) into three classes, each subject to different levels of tribal, federal, and state regulation. As we have noted, we are concerned with Classes II and III. Class II gaming includes bingo, bingo-like games (such as pull tabs), and nonbanked card games allowed under state law. In a nonbanked game, play-ers bet against one another, and the house has no monetary stake in the bets. In a banked game, such as blackjack, players bet against the house. Among Class II games, IGRA includes
card games that—
- are explicitly authorized by the laws of the State, or
- are not explicitly prohibited by the laws of the State and are played at any location in the State,
but only if such card games are played in conformity with those laws and regulations (if any) of the State regarding hours or periods of operation of such card games or limitations on wagers or pot sizes in such card games.
Class II gaming is within the control of the tribes, but it is also subject to regulation by the Gaming Commission, which has the power to bring enforcement actions against tribes. The Commission must oversee a tribe‘s Class II gaming unless it has granted the tribe a certificate of self-regulation.
Class III gaming (the residual category) includes the types of games that most would associate with casinos: slot machines, craps, roulette, and banked card games like blackjack. It is permitted if three conditions are met: 1) the tribe has eligible trust lands in the state, 2) the state permits the gaming for any purpose, and 3) the gaming is governed by a state-tribe compact. Notably, the first two are identical to the requirements for Class II gaming. To meet the third requirement, a tribe must enter a compact with the state, and the compact must take effect before the casino opens. Id.
Wisconsin law does not explicitly authorize the Nation to offer nonbanked poker, and so the Nation cannot rely on
The parties dispute how
Wisconsin is also a state listed in Public Law 280. The immediate question before the district court was whether it was necessary to go through the analysis required by Cabazon, or if
Our own review of the statutory scheme convinces us that it was error to put the Supreme Court‘s Cabazon decision to one side. The reference in
[T]reaties, agreements, statutes, and Executive Orders [must] be liberally construed in favor of Indians, and ... all ambiguities resolved in their favor. In addition, treaties and agreements are to be construed as Indians would have understood them, and tribal property rights and sovereignty are preserved unless Congress‘s intent to the contrary is clear and unambiguous.
COHEN‘S HANDBOOK OF FEDERAL INDIAN LAW § 2.02[1] (2012 ed.). See Oneida Cnty., 470 U.S. at 247–48; see also Minnesota v. Mille Lacs Band of Chippewa Indians, 526 U.S. 172, 196 (1999); Worcester v. Georgia, 31 U.S. (6 Pet.) 515, 528 (1832) (McLean, J., concurring).
These canons have been widely accepted. This court has acknowledged the special approach to statutory construction that Indian law demands. See, e.g., Lac Courte Oreilles Band of Lake Superior Chippewa Indians v. Voigt, 700 F.2d 341, 351 (7th Cir. 1983) (reviewing canons and stating that “these canons mandate that we adopt a liberal interpretation in favor of the Indians“). Our sister circuits are in accord. See, e.g., NLRB v. Pueblo of San Juan, 276 F.3d 1186, 1191–92 (10th Cir. 2002); Mashantucket Pequot Tribe v. Connecticut, 913 F.2d 1024, 1030 (2d Cir. 1990) (“We deem this legislative history instructive with respect to the meaning of the identical language in section 2710(d)(1)(B), regarding class III gaming, which we must interpret.“). Cf. Rancheria v. Jewell, 776 F.3d 706, 713 (9th Cir. 2015) (declining to apply the Indian law canon in light of competing deference required by Chevron U.S.A., Inc. v. Natural Res. Def. Council, Inc., 467 U.S. 837 (1984), but reaffirming that the Indian canon “appli[es] when there is a choice between interpretations that would favor Indians on the one hand and state or private actors on the other“).
Wisconsin offers a second argument for finding Cabazon inapplicable here: because that case predates IGRA, it asserts, the Court‘s reasoning does not illuminate the statute. We find this unpersuasive.
The history of the legislation provides further support for the use of Cabazon. Other courts have found that the legislative history leaves no doubt that Congress intended the “permit” language for both Class II and Class III gaming in
We turn now to our inquiry under Cabazon: does Wisconsin “permit[] such gaming for any purpose by any person, organization or entity.”
The parties disagree about the level of generality we ought to adopt as we examine whether Wisconsin prohibits poker. A general approach, which takes into account Wisconsin‘s approval of pari-mutuel horse and dog betting, strengthens the Nation‘s argument that Wisconsin has departed from its nineteenth-century constitutional prohibition on gambling and permits gambling conducted in compliance with regulations. The Eighth and Ninth Circuits have held that for Class II gaming under IGRA, “the state cannot regulate and prohibit, alternately, game by game and device
Some question has been raised about the relevance of decisions involving Class III gaming to our analysis here. Given the fact that Class III is defined as “not” Class I or II, we have no reason to refuse to look at the Class III decisions. Class III gaming incorporates the same state-law analysis used for Class II. Compare
Even if we were to adopt a more exacting level of generality, our result would be the same. That would involve an analysis of Wisconsin law specifically for poker, not for gambling in general. The question would then be whether poker is “explicitly authorized by the laws of the State” or “not explicitly prohibited by the laws of the State and ... played at any location in the State.”
Wisconsin‘s original 1848 constitution prohibited “any lottery.” This provision had been interpreted as prohibiting all gambling. But the state abandoned that absolute position starting in the 1960s, when it legalized various forms of gaming (including promotional contests in 1965, charitable bingo in 1973, raffles in 1977, on-track pari-mutuel betting on horseracing in 1987, and a state lottery in 1987) through constitutional amendments. See Wis. Legislative Reference Bureau, Decriminalization of Video Gambling, Budget Br. 99-6 (Nov. 1999); see also Oneida Tribe of Indians of Wisconsin v. Wisconsin, 518 F. Supp. 712, 719 (W.D. Wis. 1981) (citing the 1973 constitutional amendment as evidence that “Wisconsin‘s bingo laws are civil-regulatory and ... not enforceable by the state in Indian country“). When the Wisconsin Legislature‘s non-partisan research service described the state‘s approach to gambling two years ago, it had this to say: “The story of gambling in Wisconsin is an evolution from absolute legal prohibition to the present situation in which the state and certain organizations and entities, including Indian tribes, may conduct a wide variety of gaming activities.” Wis. Legislative Reference Bureau, The Evolution of Legalized Gambling in Wisconsin, Informational Bull. 12-2 at 1 (Nov. 2012) http://legis.wisconsin.gov/lrb/pubs/ib/12ib2.pdf.
That does not mean that Wisconsin has become a free-for-all with respect to gambling. It amended its constitution in 1993 to restrict the types of gambling that could be authorized by the legislature. The state correctly points out that the 1993 constitutional amendment explicitly prohibited “poker.” It hopes, by relying on that amendment, to avoid the otherwise clear implication of the constitutional and statutory changes from the previous three decades. The 1993 amendment reads, in relevant part, “Except as provided in this section, the legislature may not authorize gambling in any form.”
But Wisconsin cannot overcome two snags in the argument based on the 1993 constitutional amendment. First, the state itself does not treat the prohibition against poker as an insurmountable obstacle to Indian gaming. If poker were flatly prohibited as a matter of state constitutional and criminal law, a municipal referendum could not undo that constitutional prohibition. Yet that is what the state proposed to do in 2004, when the state and the Nation amended their compact to allow Class III gaming at the Madison facility if the voters of Dane County approved the arrangement in a referendum. The logical inference is that if the voters had said yes, then the Nation could have added poker to the games offered in the Madison casino. IGRA was designed to avoid precisely that kind of patchwork prohibition, in which the state banishes gaming in one county or situation and allows it in another. Wisconsin might argue that poker is not prohibited as a matter of state law in a Class III game, but there is no language in the state constitution that supports that position. As we discussed earlier, Class II and Class III games are subject to identical “permit” language in IGRA. Nor can Wisconsin explain, in light of its reading of IGRA, why the Governor himself was not flouting the state‘s criminal law when he contracted with the Nation to have them provide poker on other tribal lands.
The second problem with Wisconsin‘s position arises out of legislative action in 1999. Act 9, the budget passed by the Legislature that year, decriminalized (though did not fully legalize) the possession of five or fewer video gambling machines, including video poker, provided that the establish-ment was licensed to serve alcohol. See
Wisconsin cannot have it both ways. The state must entirely prohibit poker within its borders if it wants to prevent the Nation or any other Indian tribe from offering poker on the tribe‘s sovereign lands. See Lake of the Torches 658 F.3d at 687. When the state decriminalized hosting poker for taverns, it could no longer deny that game to tribes as a matter of federal law.
Wisconsin argues that the Wisconsin Supreme Court‘s decision in Dairyland Greyhound Park v. Doyle, 719 N.W.2d 408, 428 (Wis. 2006), reinforces its position that the state prohibits poker, but that case simply stands for the proposition that “based on the 1993 Amendment‘s history and the earliest legislative interpretations of that Amendment, we conclude that the 1993 Amendment was not intended to preclude the Tribes from conducting Class III games pursuant to the Original Compacts.” Id. at 428. In other words, Dairy-land confirms that the 1993 amendment to the state constitution did not affect the legality of Wisconsin‘s gaming compacts with the tribes. Justice Prosser‘s separate opinion, which both parties cite extensively, is of no help, because a majority of his colleagues explicitly rejected his reasoning. Id. at 441 (“Justice Prosser‘s arguments regarding the scope of gaming are structurally unsound.“).
Finally, in the interest of completeness we add a few words about the remaining arguments the parties have advanced. We reject the Nation‘s suggestion that we should place some weight on the extent to which Wisconsin enforces its criminal law (or does not do so). The fact that the state delegates to its Department of Revenue the task of enforcing some criminal laws tells us exactly nothing. We have no intention of getting into the business of scrutinizing the vigor of enforcement for every gambling infraction in every case. Nothing in IGRA suggests the Class II or Class III gaming analysis demands anything beyond positive law. Nor do we rely on the fact that Wisconsin advertises poker on its tourism websites. To be sure, it would be odd for a state‘s tourism bureau to advertise an industry it regards as criminal or as against public policy. Nonetheless, it is quite unlikely that the people drafting advertising messages can dictate law enforcement policy to the state. This is best left out of the calculus.
Only one thing remains. In a letter dated February 26, 2009, the Gaming Commission concluded that the poker the Nation offers in Madison is Class II gaming because Wisconsin does not “wholly prohibit[]” poker. When a federal court interprets a statute, it should consider the interpretation of the expert agency charged with implementing that statute. IGRA is the organic statute for the Gaming Commission. The Commission has expertise in classifying Indian gaming, and it issues regulations that further clarify what constitutes Class II gaming.
III
IGRA creates a regulatory scheme that respects tribal sovereignty while carving out a regulatory role for the states on only the most lucrative forms of casino gambling and hence the forms of gambling most susceptible to organized crime. States may choose to bypass this regulatory scheme if they are willing to ban gaming across the board. But the states lack statutory authority to deny an Indian tribe the ability to offer gaming that is roughly equivalent to what the state allows for its residents. A state must criminalize a gambling activity in order to prohibit the tribe from engaging in it. Wisconsin does not criminalize nonbanked poker; it decriminalized that type of gaming in 1999. IGRA thus does not permit it to interfere with Class II poker on tribal land. This means that the Ho-Chunk Nation has the right to continue to offer nonbanked poker at its Madison facility.
The district court‘s judgment is REVERSED and the case is REMANDED for further proceedings consistent with this opinion.
