Mashantucket Pequot Tribe v. State of Connecticut and William A. O'neill, Governor of the State of ConnecticutMashantucket Pequot Tribe v. State of Connecticut and William A. O'neill, Governor of the State of Connecticut
The Indian Gaming Regulatory Act (“IGRA”)
1
establishes three classes of gaming activity. The Mashantucket Pequot Tribe (the “Tribe”) seeks to operate casino-type games of chance on its reservation located in Ledyard, Connecticut (the “Reservation”). The contemplated games are class III gaming activities, which are allowed only in conformance with a tribal-state compact. Accordingly, the Tribe requested that the State of Connecticut enter into negotiations with the Tribe concerning the formation of a compact. The state refused to negotiate, and when no compact had been completed more than 180 days after the request to negotiate, the Tribe filed this action against the State of Connecticut and Governor William A. O’Neill (collectively the “State”) in the United States District Court for the District of Connecticut pursuant to
Both sides moved for summary judgment. Agreeing with the Tribe that the only precondition to the State’s obligation to negotiate is a request by the Tribe to negotiate in. accordance with
We affirm.
Background
The IGRA declares its primary purpose to be the provision of “a statutory basis for the operation of gaming by Indian tribes as a means of promoting tribal economic development, self-sufficiency, and strong tribal governments.” § 2702(1). Its enactment followed court decisions upholding the right of tribes to conduct public bingo games on Indian lands.
See California v. Cabazon Band of Mission Indians,
The IGRA establishes three classes of gaming, which are subject to differing degrees of tribal, state, and federal jurisdiction and regulation. Class I gaming is limited to social games for nominal prizes and traditional tribal ceremonial games, § 2703(6), and is subject only to tribal regulation,
Under
(A)authorized by an ordinance or resolution that—
(i)is adopted by the governing body of the Indian tribe having jurisdiction over such lands,
(ii) meets the requirements of subsection (b) of this section, and
(iii) is approved by the Chairman [of the NIGC], 4
(B) located in a State that permits such gaming for any purpose by any person, organization, or entity, and
(C) conducted in conformance with a Tribal-State compact entered into by the Indian tribe and the State under paragraph (3) [ofsection 2710(d) ] that is in effect.
The Tribe sought to expand its gaming activities to include class III games of chance, such as those activities permitted by Connecticut law for certain nonprofit organizations during “Las Vegas nights.”
By letter dated July 19, 1989, Acting Attorney General Riddle advised the Tribe that the State would not negotiate concerning the operation of games of chance or “Las Vegas nights” on the reservation, since the Tribe only had a “right to conduct ‘Las Vegas Nights’ on the premises of the reservation subject ... to those restrictions contained in the Connecticut General Statutes (
By letter dated August 1, 1989, counsel for the Tribe expressed to Acting Attorney General Riddle their pleasure “to hear of the impending appointment of a negotiating team for the State, and [their] hope to meet with [the] negotiating team as soon as possible,” while soliciting an expression of the legal analysis underlying the State’s view that it was under no obligation to negotiate concerning class III gambling. Responding by letter dated August 23, 1990, Acting Attorney General Riddle offered additional arguments for the State’s position, discussed the State’s amenability to litigation to resolve the issue, and raised the question whether the Tribe had enacted a gaming ordinance. Despite the State’s asserted “readiness to resolve the issue of casino type gambling” on the Reservation, however, prior to this litigation the State never entered into actual negotiations with the Tribe, nor was the Tribe ever advised of the appointment of any negotiating committee by the State.
On January 25,1990, the Tribe moved for summary judgment: (1) declaring that the State is required by the IGRA to negotiate with the Tribe concerning the terms of operation of games of chance on the Reservation, including any rules concerning prizes, wagers and frequency; (2) ordering the State and Tribe to conclude a tribal-state compact governing gaming activities on the Reservation within sixty days pursuant to
The State cross-moved for summary judgment on February 23, 1990. The State contended that the district court lacked jurisdiction because the Tribe had not yet adopted a tribal ordinance permitting casino-type gambling on the Reservation, which in the State’s view was required by
The Tribe contended that the only precondition to negotiation was a request to negotiate in accordance with
On May 15,1990, the district court granted summary judgment in favor of the Tribe and denied the State’s cross-motion. The court ordered the State to “enter into good faith negotiations with the Tribe for the purpose of formulating a Tribal-State com
On June 5, 1990, the district court modified its judgment, pursuant to
Discussion
A. The State’s Obligation to Negotiate.
The State first contends that no obligation to negotiate a compact has yet arisen, because the Tribe has not adopted a tribal ordinance that has been approved by the chairman of the NIGC and authorizes the conduct of Class III gaming on the Reservation, as required by subparagraph (A) of
Moreover, the IGRA plainly requires a state to enter into negotiations with a tribe upon request.
Any Indian tribe having jurisdiction over the Indian lands upon which a class III gaming activity is being conducted, or is to be conducted, shall request the State in which such lands are located to enter into negotiations for the purpose of entering into a Tribal-State compact governing the conduct of gaming activities. Upon receiving such a request, the State shall negotiate with the Indian tribe in good faith to enter into such a compact.
Id.
(emphasis added). Further, the IGRA permits a tribe to initiate an action upon the state’s failure to negotiate, after a waiting period timed from the date of the request.
See
Finally, the State’s argument that the adoption of a tribal ordinance must occur first among the three conditions specified in
For all the foregoing reasons, the district court correctly concluded that the State was required to negotiate with the Tribe upon request.
B. Gaming Activities Subject to Negotiation.
The State next contends that the class III gaming as to which the Tribe seeks to negotiate is not gaming that the State “permits ... for any purpose by any person, organization, or entity” within the meaning of
Pursuant to
At the outset, we note the congressional “finding],” set forth in section 2701(5), that “Indian tribes have the exclusive right to regulate gaming activity on Indian lands if the gammg activity is not specifically prohibited by Federal law and is conducted within a State which does not, as a matter of criminal law and public policy, prohibit such gaming activity.” This declaration is consistent with the Supreme Court’s pre-IGRA ruling in
California v. Cabazon Band of Mission Indians,
[I]f the intent of a state law is generally to prohibit certain conduct, it falls within [the area] of criminal jurisdiction, but if the state law generally permits the conduct at issue, subject to regulation, it must be classified as civil/regulatory.... The shorthand test is whether the conduct at issue violates the State’s public policy.
Id.
at 209,
Further, the Senate Report specifically adopted the
Cabazon
rationale as interpretive of the requirement in
[T]he Committee anticipates that Federal courts will rely on the distinction between State criminal laws which prohibit certain activities and the civil laws of a State which impose a regulatory scheme upon those activities to determine whether class II games are allowed in certain States. This distinction has been discussed by the Federal courts many times, most recently and notably by the Supreme Court in %iCabazon.
Senate Report at 6, U.S.Code Cong. & Admin.News 1988, 3076;
see also United States v. Sisseton-Wahpeton Sioux Tribe,
The State nonetheless contends that the
Cabazon
criminal/prohibitory-civil/regulatory dichotomy should not be employed here, citing
United States v. Dakota,
The State’s position, furthermore, is in direct opposition to the central premise of the IGRA with respect to class III gaming. The heart of the ultimate legislative compromise regarding class III gaming was described in these terms:
After lengthy hearings, negotiations and discussions, the Committee concluded that the use of compacts between tribes and states is the best mechanism to assure that the interests of both sovereign entities are met with respect to the regulation of complex gaming enterprises such as pari-mutuel horse and dog racing, casino gaming, jai alai and so forth. The Committee notes the strong concerns of states that state laws and regulations relating to sophisticated forms of class III gaming be respected on Indian lands where, with few exceptions, such laws and regulations do not now apply. The Committee balanced these concerns against the strong tribal opposition to any imposition of State jurisdiction over activities on Indian lands. The Committee concluded that the compact process is a viable mechanism for setting [sic] various matters between two equal sovereigns.
Senate Report at 13, U.S.Code Cong. & Admin.News 1988, 3083.
The compact process is therefore to be invoked unless, applying the
Cabazon
test, it is determined that the state, “as a matter of criminal law and public policy, prohibit[s] [class III] gaming activity.” § 2701(5). Absent such a conflict, the interests of the tribe and state are to be reconciled through the negotiation of a compact, and, if negotiations fail to achieve a compact and it is determined that the state did not negotiate in good faith, through the litigation and mediation process prescribed by
Under the State’s approach, on the contrary, even where a state does not prohibit class III gaming as a matter of criminal law and public policy, an Indian tribe could nonetheless conduct such gaming only in accordance with, and by acceptance of, the entire state corpus of laws and regulations
Even if a tribe engages in class III gaming pursuant to a compact with the State, it does not necessarily follow that the tribe is subject to the entire body of State law on gaming. The tribe and the State may negotiate terms such as “the application of the criminal and civil laws and regulations of the Indian tribe or the State that are directly related to, and necessary for, the licensing and regulation of such activity.”25 U.S.C.A. § 2710(d)(3)(C)(i) .
Sisseton-Wahpeton,
Finally, in support of its contention that class III gaming should be subjected to the full corpus of state laws and regulations with regard to gambling, the State points to a provision of the IGRA,
We accordingly conclude that the district court was correct in applying the Cabazon criminal/prohibatory-civil/regulatory test to class III gaming, and next consider whether the district court correctly concluded that Connecticut law regarding such gaming was regulatory rather than prohibitory. We also agree with this ruling.
In
Cabazon,
the Supreme Court found a California statute that allowed some forms of bingo, but not high stakes bingo, to be regulatory in nature, stating: “In light of the fact that California permits a substantial amount of gambling activity, including bingo, and actually promotes gambling through its state lottery, we must conclude that California regulates rather than prohibits gambling in general and bingo in particular.”
So here, the district court concluded, after a careful review of pertinent Connecticut law regarding “Las Vegas nights,” that Connecticut “permits games of chance, albeit in a highly regulated form. Thus, such gaming is not totally repugnant to the State's public policy. Connecticut permits other forms of gambling, such as a state-operated lottery, bingo, jai alai and other forms of pari-mutuel betting.”
We recognize that
United States v. Dakota,
This ruling means only that the State must negotiate with the Tribe concerning the conduct of casino-type games of chance at the Reservation. We necessarily leave to those negotiations the determination whether and to what extent the regulatory framework under which such games of chance are currently permitted in the State shall apply on the Reservation.
C. The Negotiation Mandate.
Finally, the State contends that under the admittedly mandatory provision of
The district court made no express finding as to the State’s lack of good faith, probably because the State did not raise the issue below. As the district court noted in its Ruling on Motion for Stay of Judgment, the State “did not specifically object to the sixty-day requirement or assert that it was not applicable in this instance.” Thus, the issue was not preserved for appeal.
See Radix Org., Inc. v. Mack Trucks, Inc.,
First, despite the absence of an explicit finding as to the State’s good faith, the district court substantially addressed that issue. The court (1) noted at the outset of its Ruling on Cross-Motions for Summary Judgment that “[the Tribe] asserts that the State has not appointed [a negotiating] team nor commenced negotiations and that over six months has [sic] elapsed since [the Tribe’s] request [to negotiate];” (2) addressed in that opinion the central issue whether the State was obligated to negotiate in good faith; and (3) entered a judgment directing the State to “enter into good faith negotiations with the Tribe.”
Furthermore, the jurisdictional provision of the IGRA vests jurisdiction in district courts over “any cause of action ... arising from the failure of a State to enter into negotiations ...
or
to conduct such negotiations in good faith.”
[U]pon the introduction of evidence by an Indian tribe that—
(I) a Tribal-State compact had not been entered into ..., and
(II) the State did not respond to the request of the Indian tribe to negotiate such a compact or did not respond to such request in good faith,
the burden of proof shall be upon the State to prove that the State has negotiated with the Indian tribe in good faith to conclude a Tribal-State compact governing the conduct of gaming activities.
When a state wholly fails to negotiate, as did Connecticut in the instant case, it obviously cannot meet its burden of proof to show that it negotiated in good faith.
See NLRB v. Katz,
The State’s protestations that its failure to negotiate resulted from sincerely held views as to the meaning of the IGRA, and
Conclusion
The judgment of the district court is affirmed.
Notes
. The IGRA was enacted by Pub.L. No. 100-497, 102 Stat. 2467 (1988), and is codified at
. "The distinction is between those games where players play against each other rather than the house [ (nonbanking card games, e.g., poker) ] and those games where players play against the house and the house acts as banker [ (banking card games, e.g., blackjack) ].” S.Rep. No. 446, 100th Cong., 2nd Sess. 9, reprinted in 1988 U.S. Code Cong. & Admin.News 3071, 3079 ("Senate Report”).
. Class II gaming may be conducted, however, only "within a State that permits such gaming for any purpose by any person, organization or entity,”
. The first chairman of the NIGC was confirmed by the United States Senate on May 26, 1990.
. The games of chance that Connecticut permits at the "Las Vegas nights" include blackjack, poker, dice, money-wheels, roulette, baccarat, chuck-a-luck, pan game, over and under, horse race games, acey-ducey, beat the dealer, and bouncing ball. See Division of Special Revenue, Administrative Regulations: Operation and Conduct of Games of Chance § 7-186k-15 (1988).
. We agree with the district court that, contrary to the State’s contention, no significance should be accorded to the modest difference between the introductory language of
. The State’s brief and oral argument on appeal make it clear that this is the State’s position, as did the letter from Acting Attorney General Riddle to the Tribe’s counsel dated July 19, 1989 (Tribe could conduct class III gaming on Reservation only “subject ... to those restrictions contained in the Connecticut General Statutes (