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Game and Technology Co., Ltd. v. Activision Blizzard Inc.
926 F.3d 1370
Fed. Cir.
2019
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Background

  • GAT owns U.S. Patent No. 8,253,743 (the ’743 patent) claiming a method/system to create a “gamvatar” by combining an avatar with game-item functions via multiple "layers." Claim 1 recites an avatar with multiple layers for displaying avatar functions or performing game item functions, and that game item functions are "exhausted" when used in gameplay.
  • Activision Blizzard and Riot (collectively "Activision") petitioned for IPR challenging claims 1–11 as obvious. The PTAB issued a final written decision finding the challenged claims obvious over the Diablo II Manual alone and in combination with Rogers.
  • The Diablo II Manual (a videogame manual) discloses customizable characters that equip/display items (weapons, armor, potions), an inventory UI with slots/boxes, and online play via Battle.net (distinct from single-player game instances).
  • Rogers (a published patent application) discloses customizable avatars using graphical layering techniques and a graphics subsystem that layers clothing/accessories to avoid visual bleeding.
  • On appeal GAT challenged (1) the PTAB’s constructions of “gamvatar” and “layers,” and (2) the PTAB’s conclusion that the claims are obvious over the prior art. The Federal Circuit affirmed.

Issues

Issue Plaintiff's Argument (GAT) Defendant's Argument (Activision / PTAB) Held
Construction of “gamvatar” "Gamvatar" requires concurrent use both in-game and on a website (narrower construction). The spec/claims define a gamvatar as an avatar combined with game-item functions; not limited to concurrent online/ in-game use (broader). PTAB construction affirmed: "gamvatar" = conventional avatar combined with game-item functions (not limited to concurrent use online and in-game).
Construction of “layers” "Layers" should mean constructs that display graphical objects on the avatar (i.e., displayed on the avatar). "Layers" encompasses graphics regions for displaying graphical objects and constructs for holding graphics; need not be displayed on the avatar itself (background or separate regions qualify). PTAB construction affirmed: "layers" includes graphical regions/constructs and does not require display on the avatar image.
Whether Diablo II Manual (alone) anticipates/teaches claimed features Diablo II does not disclose a gamvatar with layers for performing game item functions as claimed. Diablo II discloses avatars, inventory slots/boxes (multiple graphical regions), use of items that perform functions, and Battle.net as a distinct online environment—supporting claimed elements. Substantial evidence supports PTAB: Diablo II Manual discloses relevant avatar, layered graphical regions, and online (Battle.net) usage; supports obviousness.
Obviousness over Diablo II ± Rogers Claims are nonobvious because prior art does not disclose required combination of layered game-item functions and online-avatar aspects. Claims would have been obvious to a PHOSITA from Diablo II alone or combined with Rogers (layering techniques from Rogers). Affirmed: PTAB’s obviousness findings sustained; claims obvious over Diablo II alone or with Rogers; single reference can render claim obvious if modification is routine.

Key Cases Cited

  • Redline Detection, LLC v. Star Envirotech, Inc., 811 F.3d 435 (Fed. Cir. 2015) (standard: PTAB factual findings reviewed for substantial evidence and legal conclusions de novo)
  • In re NuVasive, Inc., 842 F.3d 1376 (Fed. Cir. 2016) (definition of substantial evidence)
  • Elbit Sys. of Am., LLC v. Thales Visionix, Inc., 881 F.3d 1354 (Fed. Cir. 2018) (deference where record permits two reasonable inferences)
  • In re Packard, 751 F.3d 1307 (Fed. Cir. 2014) (specification includes written description and claims for construction)
  • Knowles Elecs. LLC v. Cirrus Logic, Inc., 883 F.3d 1358 (Fed. Cir. 2018) (intrinsic evidence priority in claim construction)
  • Power Integrations, Inc. v. ... , 884 F.3d 1370 (Fed. Cir. 2018) (claim construction begins with claim language)
  • Blackbird Tech LLC v. ELB Elecs., Inc., 895 F.3d 1374 (Fed. Cir. 2018) (consistent use of terms across claims illuminates meaning)
  • Pickholtz v. Rainbow Techs., Inc., 284 F.3d 1365 (Fed. Cir. 2002) (use of synonymous terminology when used interchangeably in patent)
  • CIAS, Inc. v. All. Gaming Corp., 504 F.3d 1356 (Fed. Cir. 2007) (meaning of "comprising")
  • SkinMedica, Inc. v. Histogen Inc., 727 F.3d 1187 (Fed. Cir. 2013) (disjunctive "or" indicates alternatives in claim language)
  • In re Gartside, 203 F.3d 1305 (Fed. Cir. 2000) (Graham factual inquiries for obviousness)
  • Graham v. John Deere Co., 383 U.S. 1 (1966) (framework for obviousness analysis)
  • Arendi S.A.R.L. v. Apple Inc., 832 F.3d 1355 (Fed. Cir. 2016) (a single reference can render claims obvious if modification would be obvious)
  • Therasense, Inc. v. Becton, Dickinson & Co., 593 F.3d 1325 (Fed. Cir. 2010) (precedent on invalidity and obviousness review)
  • Shire Dev., LLC v. Watson Pharm., Inc., 787 F.3d 1359 (Fed. Cir. 2015) (prosecution history can support claim construction where claims were amended to overcome rejections)
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Case Details

Case Name: Game and Technology Co., Ltd. v. Activision Blizzard Inc.
Court Name: Court of Appeals for the Federal Circuit
Date Published: Jun 21, 2019
Citation: 926 F.3d 1370
Docket Number: 2018-1981
Court Abbreviation: Fed. Cir.