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795 F.Supp.3d 1156
W.D. Mo.
2025
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Background

  • Plaintiff Carey Courtright, on behalf of her minor child K.C., sued multiple video game companies, alleging their products are intentionally designed to be addictive, resulting in harm to minors.
  • Defendants include game developers (Another Axiom Inc., Banana Analytics, LLC) and platform providers (Google LLC, Roblox Corp.), among others.
  • The amended complaint claims include strict liability (defective design and failure to warn), various negligence theories, products liability, consumer fraud, and conspiracy.
  • Defendants filed motions to dismiss; the court stayed claims against several parties pending arbitration, but ruled on motions for Another Axiom, Banana Analytics (developers), Google, and Roblox (platforms).
  • The court addressed dispositive defenses: Section 230 immunity (for platforms) and First Amendment protection (for game developers), ultimately dismissing all claims against these four defendants without prejudice.

Issues

Issue Plaintiff's Argument Defendant's Argument Held
Whether claims against platforms are barred by Section 230 Section 230 does not apply; seeking liability for own conduct, not for third-party content Section 230 bars all claims tied to publishing third-party content on interactive platforms Section 230 bars all claims against Google and Roblox; motion to dismiss granted
Whether Roblox is a developer or platform Roblox should be treated as a developer (because Roblox is itself an online game) Roblox is a platform; facilitates third-party content, not a standalone game Roblox is a platform; Section 230 analysis applies
Whether claims against developers are barred by First Amendment Claims address non-expressive, harmful conduct (addictive design), not content Design features are expressive elements of games; imposing liability would regulate speech First Amendment bars all claims; features are content; strict scrutiny not met
Whether requested remedies avoid First Amendment concerns Seeks warnings, time limits, parental controls—not content alteration Remedies would require changing protected game content or warnings about expressive content Remedies implicate protected content; First Amendment prevents such requirements

Key Cases Cited

  • Ashcroft v. Iqbal, 556 U.S. 662 (Supreme Court 2009) (establishes plausibility pleading standard under Rule 12(b)(6))
  • Bell Atlantic Corp. v. Twombly, 550 U.S. 544 (Supreme Court 2007) (sets plausibility standard for pleading)
  • Johnson v. Arden, 614 F.3d 785 (8th Cir. 2010) (Section 230 immunity for interactive service providers)
  • Brown v. Ent. Merchants Ass'n, 564 U.S. 786 (Supreme Court 2011) (video games protected under First Amendment)
  • Ent. Software Ass’n v. Swanson, 519 F.3d 768 (8th Cir. 2008) (video games are fully protected expressive works)
  • Reno v. Am. C.L. Union, 521 U.S. 844 (Supreme Court 1997) (First Amendment rights, especially for speech to minors)
  • New York Times Co. v. Sullivan, 376 U.S. 254 (Supreme Court 1964) (First Amendment limits tort liability based on speech)
  • Snyder v. Phelps, 562 U.S. 443 (Supreme Court 2011) (speech cannot be restricted due to emotional distress caused by its content)
  • Sorrell v. IMS Health Inc., 564 U.S. 552 (Supreme Court 2011) (content-based burden on protected speech presumptively invalid)
Read the full case

Case Details

Case Name: Courtright v. Epic Games, Inc.
Court Name: District Court, W.D. Missouri
Date Published: Aug 11, 2025
Citations: 795 F.Supp.3d 1156; 2:24-cv-04055
Docket Number: 2:24-cv-04055
Court Abbreviation: W.D. Mo.
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    Courtright v. Epic Games, Inc., 795 F.Supp.3d 1156