(a) Implementation.
- (1) The provisions of this section shall be implemented by school districts beginning with the 2025-2026 school year.
- (2) School districts shall implement the employability skills student expectations listed in §127.15(d)(2) of this chapter (relating to Career and Technical Education Employability Skills, Adopted 2025) as an integral part of this course.
- (b) General requirements. This course is recommended for students in Grades 10-12. Prerequisite: Foundations of User Experience. Students shall be awarded one credit for successful completion of this course.
(c) Introduction.
- (1) Career and technical education instruction provides content aligned with challenging academic standards and relevant technical knowledge and skills for students to further their education and succeed in current or emerging professions.
- (2) The Information Technology (IT) Career Cluster focuses on building linkages in IT occupations for entry level, technical, and professional careers related to the design, development, support, and management of hardware, software, digital interactions, multimedia, and systems integration services. This career cluster includes occupations ranging from software developer and programmer to cybersecurity specialist and network analyst.
- (3) The Advanced User Experience (UX) Design course allows students to apply skills in science and art to integrate technology as a useful, meaningful, memorable, and accessible source for all users. Students will use knowledge from the Foundations of User Experience course to expand the research, design process, testing, and communication skills essential for success in this user-focused career field.
- (4) Students are encouraged to participate in extended learning experiences such as career and technical student organizations and other organizations that foster leadership and career development in the profession such as student chapters of related professional associations.
- (5) Statements that contain the word "including" reference content that must be mastered, while those containing the phrase "such as" are intended as possible illustrative examples.
(d) Knowledge and skills.
(1) The student understands and demonstrates legal and ethical procedures for UX designers as they apply to the use of information technology. The student is expected to:
- (A) identify intellectual property violations within given scenarios; and
- (B) formulate and communicate visually, orally, or in writing the ramifications and consequences of plagiarism and copyright infringement within a business context.
- (2) The student connects and applies UX design conceptual foundations with real-world scenarios. The student is expected to use proper terms and professional language for UX design context, both orally and in written form.
(3) The student uses different options of project management to produce a successful UX design. The student is expected to:
- (A) identify different stages of the UX design process, including research, identification of problem, ideation, prototyping, and testing, and apply these stages to refine or create products;
- (B) test partial products during the UX design process and analyze results to inform the refinement phase;
- (C) explain the conceptual design, content strategy, and ways to get feedback from various users and stakeholders in the project; and
- (D) demonstrate effective time-management and planning to complete project tasks.
(4) The student collects and interprets data through the use of UX tools and protocols. The student is expected to:
- (A) create templates for questionnaires, data collection, and summary reports;
- (B) analyze data and create a summary of project conclusions that include insights into affordances and constraints of the project design;
- (C) distinguish differences in qualitative research methods such as user interviews, ethnography, field studies, focus groups, and usability testing; and
- (D) identify and use quantitative methods such as A/B testing, card sorting, heat maps, analytics, and user surveys.
(5) The student creates and analyzes prototypes for UX design products. The student is expected to:
- (A) identify a UX problem and list potential solutions;
- (B) evaluate potential solutions and create an action plan to address a problem based on desired features and requirements for a UX design product;
- (C) create a presentable content strategy and develop conceptual designs and symbolic messages for a UX design prototype;
- (D) generate possible solutions with ideation methods such as unstructured discussion, storyboards, brainstorming, role playing, game storming, mind mapping, teamwork games, and sketching;
- (E) refine and select ideas for prototyping with a people-centered rationale for the decision;
- (F) create low-fidelity prototypes, including sketches, paper models, and click-through prototypes; and
- (G) create mockups and high-fidelity prototypes, including digital and physical versions.
(6) The student structures solutions while applying UX design principles. The student is expected to:
- (A) explain how the connected layouts, blocks of content, visual designs, and navigation requirements enhance user experience;
- (B) explain how the distinguishing of channels and formats during website development impacts usability across different devices;
- (C) develop and implement design activities for co-creation, peer-review, and collaborative feedback;
- (D) test and evaluate navigation experiences and compare results with current competitors; and
- (E) incorporate best practices for references, including adding the designer's voice and signature.
(7) The student describes best practices and plans for a usability test. The student is expected to:
- (A) create a usability test plan that includes cognitive, perceptual, emotional, and cultural information about users, data collection requirements, and user testing methods;
- (B) execute testing methodologies and collect data for analysis purposes; and
- (C) present conclusions and recommendations that apply design principles, communication, and creative skills.
Source Note:The provisions of this §127.691 adopted to be effective August 1, 2025, 50 TexReg 3752.