N.Y. Comp. Codes R. & Regs. tit. 9, § 5324.2
(1) A table shall have a:
(iii) if the table game uses cards, discard rack. The height of each discard rack shall equal the height of the cards, stacked one on top of the other, contained in the total number of decks that are to be used in the dealing shoe at the table. A taller discard rack may be used if such rack has a distinct and clearly visible mark on its side to show the exact height for a stack of cards equal to the total number of cards contained in the number of decks to be used in the dealing shoe at that table.
(b) Preparing cards for gaming.
(3) After the first player or players is afforded an opportunity visually to inspect the cards:
(5) When a player is offered to cut the cards, the player shall place a cover card in the stack at least 14 cards in from either end. The player designated to cut the cards shall be the:
(7) If the player designated in paragraph (5) of this subdivision refuses the cut, the cards shall be offered to each other player moving clockwise around the table until a player accepts the cut. If no player accepts the cut, the dealer shall cut the cards. If the dealer is required to cut the cards, the dealer shall cut the deck by using only one hand and according to the following procedure:
(11) If there is no gaming activity at a table that is open for gaming, all cards shall be removed from the table’s shuffling or dealing devices and the discard rack and then spread face up on the table. Prior to commencement of gaming activity at such table, the dealer shall repeat the procedures as set forth by paragraphs (3) through (9) of this subdivision.
(c) Determining starting positions for the dealing of cards using shakers or a computerized random number generator.
In order to determine the starting position for the dealing of cards, a gaming facility may use any of the following procedures:
(1) By using a shaker.
(2) By using a computerized random number generator. The generator shall meet the requirements set forth in Part 5318 of this Title.
(3) After the starting position for a round of play has been determined, the gaming facility may mark that position by the use of an additional cover card or similar object.
(d) Procedures for dealing the cards from dealing shoes.
(5) Unless otherwise provided in this Part, if a cut of the cards is required, the dealer shall cut the deck in accordance with paragraph (b)(7) of this section.
(e) Hand deals.
A dealer may deal any card game by hand in accordance with the following requirements:
(g) Automated card shuffling devices or continuous shuffling devices shall be used in accordance with the following requirements:
(4) the cards from only one batch shall be placed in the discard rack at any given time so the batches are never intermixed.
(h) Shuffling and dealing irregularities.
(6) If the incorrect number of stacks of cards are dealt, the cards shall be re-shuffled.
(i) Card-reader irregularities.
(4) If upon exposing the hole card it becomes apparent that the dealer incorrectly placed the card into the card reader, causing the hole card to be misread, the floor supervisor shall be called. The dealer shall be instructed to replace the hole card under the up card as if it had not been exposed and continue play.
(j) Misdeals in card games.
(7) If the dealer does not set the dealer’s hands in the manner consistent with the gaming facility’s approved system of internal controls, the hands shall be reset.
(k) Invalid dice rolls in games using shakers.
(l) If a gaming facility offers a progressive payout wager, each table offering such wager shall have an approved progressive table game system for the placement of progressive payout wagers. The table game progressive payout wager system shall include without limitation:
(p) A player shall be responsible for:
(a) Equipment and layout.