Admin. R. Mont. 10.53.1109
Computer Science Content Standards for Ninth Through Twelfth Grade
Effective Jul 1, 2021Authorizing statute(s): Mont. Const. Art. X, sec. 9, 20-2-121, MCA; Implementing statute(s): Mont. Const. Art. X, sec. 9, 20-2-121, 20-3-106, 20-7-101, MCAState of Montana
(1) Computer science algorithms and programming standards for ninth through twelfth grades are:
- (a) create prototypes that use algorithms to solve computational problems by leveraging prior student knowledge and personal interests;
- (b) describe how artificial intelligence drives many software and physical systems;
- (c) implement an artificial intelligence algorithm to play a game against a human opponent or solve a problem;
- (d) use and adapt classic algorithms to solve computational problems;
- (e) evaluate algorithms in terms of their efficiency, correctness, and clarity;
- (f) use lists to simplify solutions, generalizing computational problems instead of repeatedly using simple variables;
- (g) compare and contrast fundamental data structures and their uses;
- (h) justify the selection of specific control structures when tradeoffs involve implementation, readability, and program performance, and explain the benefits and drawbacks of choices made;
- (i) design and iteratively develop computational artifacts for practical intent, personal expression, or to address a societal issue by using events to initiate instructions;
- (j) decompose problems into smaller components through systematic analysis, using constructs such as procedures, modules, or objects;
- (k) create artifacts by using procedures within a program, combinations of data and procedures, or independent but interrelated programs;
- (l) construct solutions to problems using student-created procedures, modules, or objects;
- (m) analyze a large-scale computational problem and identify generalizable patterns that can be applied to a solution;
- (n) demonstrate code reuse by creating programming solutions using libraries and application programming interfaces;
- (o) systematically design and develop programs for broad audiences by incorporating feedback from users;
- (p) evaluate and refine computational artifacts to make them more usable and accessible;
- (q) design and develop computational artifacts working in team roles using collaborative tools;
- (r) document design decisions using text, graphics, presentations, or demonstrations in the development of complex programs;
- (s) plan and develop programs for broad audiences using a software life cycle process;
- (t) explain security issues that might lead to compromised computer programs;
- (u) develop programs for multiple computing platforms;
- (v) use version control systems, integrated development environments, and collaborative tools and practices in a group software project;
- (w) develop and use a series of test cases to verify that a program performs according to its design specifications;
- (x) modify an existing program to add additional functionality and discuss intended and unintended implications;
- (y) evaluate key qualities of a program through a process such as a code review; and
- (z) compare multiple programming languages and discuss how their features make them suitable for solving different types of problems.
(2) Computer science computing systems standards for ninth through twelfth grades are:
- (a) explain how abstractions hide the underlying implementation details of computing systems embedded in everyday objects;
- (b) compare levels of abstraction and interactions between application software, system software, and hardware layers;
- (c) categorize the roles of operating system software;
- (d) develop guidelines that convey systematic troubleshooting strategies that others can use to identify and fix errors; and
- (e) illustrate ways computing systems implement logic, input, and output through hardware components.
(3) Computer science data and analysis standards for ninth through twelfth grades are:
- (a) create interactive data visualizations using software tools to help others better understand authentic phenomena;
- (b) use data analysis tools and techniques to identify patterns in data representing complex systems;
- (c) select data collection tools and techniques to generate data sets that support a claim or communicate information;
- (d) translate between different bit representations of authentic phenomena, including characters, numbers, and images;
- (e) evaluate the tradeoffs in how data elements are organized and where data is stored;
- (f) create computational models that represent the relationships among different elements of data collected from a phenomenon or process; and
- (g) evaluate the ability of models and simulations to test and support the refinement of hypotheses.
(4) Computer science impacts of computing standards for ninth through twelfth grades are:
- (a) evaluate the ways computing technologies, globally and locally impact personal, ethical, social, economic, and cultural practices;
- (b) evaluate the ways computing technologies impact American Indian communities in Montana;
- (c) test and refine computational artifacts to reduce bias and equity deficits;
- (d) demonstrate ways a given algorithm applies to problems across disciplines;
- (e) evaluate computational artifacts to maximize their beneficial effects and minimize harmful effects on society;
- (f) evaluate the impact of equity, access, and influence on the distribution of computing resources in a global society, including the impact on American Indians living in urban, rural, and reservation communities;
- (g) predict how computational innovations that have revolutionized aspects of our culture might evolve;
- (h) use tools and methods to connect and work with others on a project including people in different cultures and career fields;
- (i) explain the beneficial and harmful effects that intellectual property laws can have on innovation;
- (j) explain the privacy concerns related to the collection and generation of data through automated processes that may not be evident to users;
- (k) evaluate the social and economic implications of privacy in the context of safety, law, or ethics; and
- (l) debate laws and regulations that impact the development and use of software.
(5) Computer science networks and the internet standards for ninth through twelfth grades are:
- (a) recommend security measures to address various scenarios based on factors including efficiency, feasibility, and ethical impacts;
- (b) explain tradeoffs when selecting and implementing cybersecurity recommendations;
- (c) compare ways software developers protect devices and information from unauthorized access;
- (d) evaluate the scalability and reliability of networks by describing the relationship between routers, addressing, switches, servers, and topology;
- (e) give examples to illustrate how sensitive data can be affected by malware and other attacks;
- (f) compare various security measures, considering tradeoffs between the usability and security of a computing system; and
- (g) discuss the issues that impact functionality.
Authorizing statute(s): Mont. Const. Art. X, sec. 9, 20-2-121, MCA
Implementing statute(s): Mont. Const. Art. X, sec. 9, 20-2-121, 20-3-106, 20-7-101, MCA
History: NEW, 2020 MAR p. 2138, Eff. 7/1/21.