23 CAR § 355-1901
(a) A client-server system can be fragmentally defined as a server-base game system, a server-supported game system, or a hybrid of the two (2), all of which can be defined as the combination of a central server, client terminals, and all interface elements that function collectively for the purpose of linking the client terminal with the central server to perform a myriad of functions related to gaming, which may include, but are not limited to: