This is an appeal from a judgment forfeiting the defendant-appellee IGT Video Poker Game, Model FA180, machines owned by defendant-appellant, Schmit Industries, Inc., to plaintiff-appellee, State of Nebraska.
We begin by noting that actions for forfeiture are generally considered to sound in equity. See, e.g.,
In re Forfeiture of
$30,632.41,
Schmit Industries has assigned 19 errors, which combine to claim that (1) the statutes upon which the forfeitures are based violate various provisions of the federal and state Constitutions, and (2) the district court erred in concluding that the machines were gambling devices possessed in violation of Neb. Rev. Stat. § 28-1107 (Reissue 1989).
This case was submitted to the district court on stipulated *147 facts, which reveal that in exchange for a 25-cent payment, the machines grant the player five simulated poker hand reрlay credits. The player can wager one to eight replay credits per hand played, and the machines will award replay credits if the player obtains a winning hand. The machines are equipped with meters which make a permanent record of the number of replay credits awarded. Accumulated replay credits can be discharged by tripping a reset switch.
On January 26, 1987, an officer of the Lincoln Police Department saw one of the machines at the Cellar Bar in Lincoln, Lancaster County, Nebraska. An unspecified number of individuals were observed playing the machine, and 92 free replay credits had been accumulated on it. The offiсer seized the machine, which was later found to contain $133 in quarters.
On that same day, the officer saw a second machine in Lincoln at the Spigot Tavern. A single individual was observed playing this machine, and a total of 21 free replay credits had been accumulated on it. This machine was also seized, and found to contain $140.25 in quarters.
There was no evidence or allegation that money had been given to any players of either machine in exchange for the replay credits they had accumulated.
At the time they were seized, both machines were registered and licensed with the Lancaster County assessor’s office and had affixed to them mechanical amusement device stickers from the Nebraska Department of Revenue.
Schmit Industries challenges the constitutionality of Neb. Rev. Stat. § 28-1101(1) and (3) through (6) (Reissue 1989), § 28-1107, and § 28-1111, by asserting that these statutes are vague and overbroad and violate due process, contrary to the federal and state Constitutions; that they violate Schmit Industries’ right to the pursuit of happiness, as guaranteed by Neb. Const, art. I, § 1; and that they impair or deny rights retained by the people under Neb. Const, art. I, § 26.
In order to have standing to challenge the constitutionality of a statute under either the federal or state Constitution, the challenger must be one who is, or is about to be, adversely affected by the statutory language in question and must show that as a consequence of the alleged constitutional violation the
*148
challenger is deprived of a protected right.
State
v.
Fellman,
The challenged statutes provided the basis for the forfeiture of the two machines Schmit Industries owned, and its property rights were terminated through application of the statutes. Therefore, Schmit Industries has standing to present its сhallenges.
Although the assignments of error mention both vagueness and overbreadth, the discussion in Schmit Industries’ briefs is limited to a claim of overbreadth. Since errors which are assigned but not discussed will not be considered by this court,
Horst v. Johnson, post
p. 155,
Unlike a vagueness challenge, which questions the clarity of statutory language, an attack based on the overbreadth of a statute asserts that the questioned language impermissibly infringes upon some constitutionally protected right. See, e.g.,
State
v.
Kipf,
The focus of Schmit Industries’ overbreadth challenge is the definition of “gambling device,” as contained in § 28-1101(5). Such an item is defined as “any device, machine, paraphernalia, writing, paper, instrument, article, or equipment that is used or usable for engaging in gambling____” As Schmit Industries correctly points out, numerous articles of *149 personal property are usable for engaging in gambling, articles which more often than not are innocently possessed. However, § 28-1101(5) is merely definitional; innocent possession of such articles is not prohibited. In order to trigger criminal liability or subject the аrticle to forfeiture, the article must be possessed or employed “knowing that it shall be used in the advancement of unlawful gambling activity.” § 28-1107(1).
As both the district court and the State point out, the challenge is comparable to one addressed in
Casbah, Inc.
v.
Thone,
The remaining constitutional challenges are merged into Schmit Industries ’ contention that forbidding the possession of its machines is not rationally related to any legitimate governmental purpose. When a fundamental right or suspect classification is not involved in legislation, the legislative aсt is a valid exercise of the police power if the act is rationally related to a legitimate governmental purpose. See
State v. Comeau,
The position is based upon a faulty and unwarranted assumption, i.e., that in order for there to be gambling, money must be bet against money. The Legislature, however, has seen fit to define gambling so as to include wagering for the extension of services or entertainment. See § 28-1101(6). The Lеgislature has thus determined that the ills associated with gambling are present whether the stake is entertainment, services, or cash, and it is not the function of the judiciary to second-guess the wisdom, policy, or expediency of legislative enactments.
Distinctive Printing & Packaging Co.
v.
Cox,
Prohibiting gambling is a legitimate government purpose under the police power.
See, Midwest Messenger Assn. v. Spire,
The next question is whether the statutes wеre properly applied in this case. Statutes which impose forfeitures are subject to strict construction.
County of Merrick
v.
Beck,
We are called upon to determine whether the machines describеd above are gambling devices which were possessed in violation of § 28-1107. We first must determine whether the machines are gambling devices and then determine whether they were possessed in violation of the statute.
As defined in § 28-1101(5), a gambling device includes “any . . . video gaming device which has the capability of awarding something of value, [or] free games redeemable for something *151 of value . . . except as authorized in the furtherance of parimutuel wagering.” According to § 28-1101(4):
A person engages in gambling if he or she bets something of value upon the outcome of a future event, which outcome is determined by an element of chance, or upon the outcomе of a game, contest, or election . . . but a person does not engage in gambling by:
(a) Entering into a lawful business transaction;
(b) Playing an amusement device or a coin-operated mechanical game which confers as a prize an immediate, unrecorded right of replay not exchangeable for something of value;
(c) Conducting or participating in a prize contest; or
(d) Conducting or participating in any bingo, lottery by the sale of pickle cards, lottery, raffle, or gift enterprise conducted in accordance with the Nebraska Bingo Act, the Nebraska Pickle Card Lottery Act, the Nebraska Lottery and Raffle Act, the Nebraska Small Lottery and Raffle Act, the Nebraska County and City Lottery act, or section 9-701.
A gambling device is therefore a device which is used or usable by a person to bet something of value on the outcome of a future event, which outcome is determined by an element of chance and which does not fall within one of the exceptions contained in § 28-1101(4). There is no question but that the outcome of the poker hands played on the mаchines in question is a future event determined by an element of chance, nor does Schmit Industries appear to deny this. Cf.
Indoor Recreation Enterprises, Inc.
v. Douglas,
Thus, the question becomes whether the player bets something of value on the outcome.
Something of value shall mean any money or property, any token, object, or article exchangeable for money or property, or any form of credit or promise directly or indirectly contemplating transfer of money or property or of any interest therein, or involving extension of a service or entertainment.
§ 28-1101(6).
*152
The 25 cents used to activate the machines is clearly something of value. The free replay credits awаrded by the machines are a credit or promise involving extension of a service or entertainment and are therefore something of value. See, also,
Baedaro v.
Caldwell,
The first exception, contained in § 28-1101 (4)(a), is for entering into a lawful business transaction. It is possible, as Schmit Industries suggests, that this provision may be, in some cases, unconstitutionally vague; however, one who is engaged in conduct which is clearly within a statutory prohibition cannot complain that that prohibition is vague when applied to the conduct of another.
State
v.
Kipf,
The second exception, found in § 28-1101(4)(b), is for “[p]laying an amusement device or a coin-operated mechanical game which confers as a prize an immediate, unrecorded right of replay not exchangeable for something of value.” While the machines may qualify as amusement devices, the rights to replay which they award are not unrecorded, and, thus, the machines do not fall within this second exception.
The third exception, set forth in § 28-1101 (4)(c), is for *153 “[c]onducting or participating in a prize contest.” One of the characteristics of a prize contest, as defined in § 28-1101(7), is that the value of the awards does not depend upon either chance or the amount of consideration paid to participate in the contest. Here, the number of replays awarded is dependent upon the number bet and upon the nature of the hand dealt. Cleаrly, playing these machines does not qualify as a prize contest.
The final exception, established in § 28-1101 (4)(d), is for “[c]onducting or participating in any bingo, lottery by the sale of pickle cards, lottery, raffle, or gift enterprise conducted in accordance with” specified statutes. Schmit Industries does not contend that the machines fit within this exception.
Having determined that the machines are gambling devices within the meaning of § 28-1101, we must determine if they were possessed in violation of § 28-1107. That section was amended after the machines were seized, see 1987 Neb. Laws, L.B. 523, and Schmit Industries raises a question as to which version should be applied, that which was in effect when the machines were seized or that which was in effect when the State filed its petition in the district court. Since the result under either version would be the same, we need not and do not reach this question.
Both versions of § 28-1107 provide:
A person commits the offense of possession of a gambling device if he or she manufactures, sells, transports, places, possesses, оr conducts or negotiates any transaction affecting or designed to affect ownership, custody, or use of any gambling device, knowing that it shall be used in the advancement of unlawful gambling activity.
Both versions provide an exception for coin-operated games which award free replays. Under the earlier version оf the statute, such games would fall within the exception only if they (1) could not accumulate more than 15 free replays at atime, (2) could not be discharged of accumulated replays except by playing an additional game for each replay accumulated, and (3) made no permanent record, either directly or indirectly, of the free replays they award. § 28-1107 (Reissue 1985). The later version of the section did away with the 15-replay limit. See *154 § 28-1107 (Reissue 1989).
Because the machines are equipped both with reset switches and with meters which make a permanent record of the replays awarded, they fail to fit within the exception under either version of § 28-1107. Therefore, if the machines were possessed with the requisite knowledge, they were possessed in violation of § 28-1107 and thus subject to forfeiture under § 28-1 111.
The existence of a required intent, knowledge, or other state of mind may be established through circumstantial evidence.
State v. Ayres,
Under the statutory scheme, playing these machines qualifies as engaging in gambling activity. As the district court said:
Model FA180 video poker machines are “gambling devices” as defined by 28-1101(5) and can be used for no other purpose. [Schmit Industries] knew the machines would be used or played, as evidenced by the fact they were located in bars and contained a substantial number of quarters when they were seized. Clearly, [Schmit Industries] knew that these machines, having no other purpose except as gambling devices, were used in gambling activity.
We agree with the reasoning of the district court that the evidence establishes the machines were possessed with the knowledge that they would be used to engage in gambling activity.
In closing, we note that Nebraska does not stand alone in its determination that video poker machines equipped with meters and reset switches are gambling devices. See, e.g.,
Gotsch
v.
City of Burbank,
Affirmed.
