IGT, Plaintiff-Appellee, v. ALLIANCE GAMING CORPORATION, Bally Gaming International, Inc., and Bally Gaming, Inc. (Doing Business as Bally Gaming & Systems), Defendants-Appellants.
No. 2011-1166.
United States Court of Appeals, Federal Circuit.
Dec. 17, 2012.
702 F.3d 1338
III
In their Complaint, Petitioners allege federal question jurisdiction under
Accordingly,
IT IS ORDERED THAT:
The motion to transfer the appeal, pursuant to
Jennifer A. Kash, Quinn Emanuel Urquhart & Sullivan, LLP, of San Francisco, CA, argued for defendants-appellants. With her on the brief were Charles K. Verhoeven and Kevin A. Smith.
Before BRYSON, LINN, and REYNA, Circuit Judges.
Opinion for the court filed by Circuit Judge REYNA. Dissenting opinion filed by Circuit Judge BRYSON.
REYNA, Circuit Judge.
IGT owns several patents related to “wheel games,” a type of casino gaming machine containing a secondary bonus game incorporating a spinning wheel. IGT sued Alliance Gaming Corp., Bally Gaming International, Inc., and Bally Gaming, Inc. (collectively, “Bally“) for infringement of these patents, and Bally counterclaimed under state and federal antitrust laws. The district court denied the motions for summary judgment on the antitrust issues, granted the motions that the patents were invalid and not infringed, and certified the patent issues for interlocutory appeal. This court affirmed. On remand, the district court granted summary judgment against Bally on its antitrust counterclaims. Because the undisputed facts are insufficient to establish the existence of a relevant antitrust market in wheel games, we affirm.
BACKGROUND
IGT specializes in the design, development, manufacturing, distribution, and sales of computerized gaming machines and systems. One of IGT‘s most popular and successful games was “Wheel of Fortune,” a wheel game. In the mid-1990s, IGT apрlied for and obtained patents related to the wheel feature of the Wheel of Fortune game. At about the same time, Anchor Gaming (Anchor) developed a wheel game called “Wheel of Gold” and obtained a patent on it. Anchor was eventually acquired by IGT.
Bally, one of IGT‘s chief competitors, designs, manufactures, operates, and distributes gaming machines, owns and operates a significant number of gaming machines, and owns and operates a casino. Bally began selling wheel games in 2002. Because IGT and Anchor had successfully used their patents to drive competitors out of the wheel game market, Bally became IGT‘s only wheel game competitor. IGT sued Bally for infringement of its wheel game patents, and Bally responded that the patents were invalid and not infringed. In addition, Bally counterclaimed, alleging that the infringement lawsuit was an attempt to monopolize the wheel game market by asserting patents that IGT knew to be invalid, unenforceable, and not infringed.
In March 2007, the district court granted partial summary judgment on Bally‘s antitrust counterclaims. The court granted summary judgment against Bally as to the larger market of all gaming machines, reasoning that “Bally ha[d] not presented any evidence as to the gaming machine market as a whole,” but instead had only presented evidence related to the narrower wheel game market. The court then denied summary judgment with respect to the narrower wheel game market, finding that disputed issues of matеrial fact existed. The court did not analyze the definition of the relevant market, but instead simply assumed the relevant market to be wheel games.
Following the partial denial of IGT‘s summary judgment motion, the parties served expert reports and deposed opposing expert witnesses. As part of its patent damages theory, IGT argued that there were no noninfringing substitutes for its
Both parties provided expert testimony regarding the definition of the relevant antitrust market. Bally‘s expert, Dr. Adams, concluded that a relevant market in wheel games existed. Dr. Adams based this largely on IGT‘s assertion that “the entry of Bally into the supplying of wheel games has caused IGT to have to lower its price for wheel games.” J.A. 8287. He also asserted that the resources IGT expended acquiring and enforcing intellectual property rights related to wheel games established that wheel games are a relevant market. Finally, he addressed the Brown Shoe factors.1 Dr. Adams identified the “peculiar characteristic” of the product as its wheel-shaped bonus feature. He stated that wheel games were recognized as a separate economic activity because internal IGT materials sometimes discussed wheel games separately. Dr. Adams also observed that there were no unique production facilities or customers
IGT‘s antitrust expert, Professor Ordover, concluded that wheel games were not a relevant market. Ordover described gaming machines as a differentiated market, meaning that “any given machine will embody various characteristics that affect the appeal of the machine to players.” J.A. 8088. He explained that gaming machines are “differentiated by such factors as type of display, theme, cabinet dеsign, denomination, progressive vs. nonprogressive, and bonus features.” J.A. 8108. Wheel games are one of many bonus types; other types include ladders, reels, elevators, and bouncing balls. Ordover stated that casinos offer a variety of gaming machines in order to attract and retain customers. He elaborated that the mix of machines on the floor is driven by profitability, and that each game competes for space on the gaming floor. In Ordover‘s opinion, the price erosion experienced by IGT after Bally introduced its wheel games was “the inevitable result of competition among differentiated products following the entry of a substitute to the product at issue.” J.A. 8108.
On October 16, 2008, the court granted Bally‘s motion for summary judgmеnt of non-infringement of the wheel game patents and granted summary judgment that two of the patents were invalid. In the same order, the court denied IGT‘s motion for summary judgment on the antitrust
On remand, IGT moved for reconsideration of the denial of its summary judgment motiоn on the antitrust counterclaims. It argued that a market definition of gaming machines with wheel-shaped bonuses was too narrow, pointing to evidence that “casinos mix and match different games on their floor space in order to maximize overall revenues.” J.A. 24444. It also pointed to statements from both antitrust experts that gaming machines are differentiated products, meaning that “the products reflect a spectrum of price and quality differences.” J.A. 24446. Changing course from its previous rulings, the district court ruled that wheel games were not a relevant market. The court noted that Bally had conceded that there is competition between wheel and non-wheel games. It stated that “it is undisputed that casinos mix and match products to maximize floor-space revenue generation.” It therefore concluded that “[b]ecause all gaming machines compete, wheel games are not an economically distinct relevant market,” and awarded summary judgment against Bally on its antitrust claims.
Bally appeals. This court has jurisdiction under
DISCUSSION
To prevail in this appeal, Bally must show that the district court erred when it
I
When reviewing a district court‘s conclusion as to the relevant market under antitrust law, this court applies the law of the regional circuit. See Nobelpharma AB v. Implant Innovations, Inc., 141 F.3d 1059, 1068 (Fed. Cir. 1998). We also “review[] the district court‘s grant or denial of summary judgment under the law of the regional circuit.” MicroStrategy Inc. v. Bus. Objects, S.A., 429 F.3d 1344, 1349 (Fed. Cir. 2005). We therefore apply Ninth Circuit law to both issues in this case.
Summary judgment is appropriate when there are no genuine issues of material fact and the moving party is entitled to judgment as a matter of law.
II
As a threshold issue in any monopolization claim, the court must identify the relevant market.2 M.A.P. Oil Co. v. Texaco Inc., 691 F.2d 1303, 1306 (9th Cir. 1982). “The relevant market is the field in which meaningful competition is said to exist.” Image Technical Servs., Inc. v. Eastman Kodak Co., 125 F.3d 1195, 1202 (9th Cir. 1997). “Market definition can be broadly characterizеd in terms of the ‘cross-elasticity of demand’ for or ‘reasonable interchangeability’ of a given set of products or services.” M.A.P. Oil, 691 F.2d at 1306 (quoting United States v. E.I. du Pont de Nemours & Co., 351 U.S. 377, 395 (1956)). Definition of the relevant market is a question of fact. Theme Promotions, Inc. v. News Am. Mktg. FSI, 546 F.3d 991, 1002 (9th Cir. 2008).
A. Wheel Games Compete with All Gaming Machines
Bally does not dispute the district court‘s conclusion that wheel games compete with all gaming machines. Nor does it argue for or against the existence of a relevant market in gaming machines, a position it has abandoned. Nevertheless, Bally contends that the relevant market is a disputed question of fact that the district court improperly decided on summary
Both Bally and IGT provided extensive evidence that wheel games compete in the broader gaming machine market. Mr. Isaacs, Bally‘s corporate designee on the wheel game market, stated that he thought “just about anything may have potentially displaced the Bally wheel game.” J.A. 6176. Bally‘s former Vice President of Business Development explained that Bally‘s wheel game “compete[d] with everything that‘s on the floor. The way it works is that you sell a machine and it competes against everything there.” J.A. 6240. Bally‘s Senior Vice President of Domestic Sales provided similar statements, and IGT‘s Senior Vice President of Product Development stated that “generally speaking, operators will keep on their floor what earns the most.” J.A. 6514.
Bally did not rebut this evidence. As Bally has failed to produce evidence to show there is a genuine issue of material fact that wheel games compete with all gaming machines, the district court did not resolve a disputed factual issue. See Rebel Oil Co. v. Atl. Richfield Co., 51 F.3d 1421, 1435 (9th Cir. 1995) (citing Celotex Corp. v. Catrett, 477 U.S. 317, 324 (1986)). Indeed, absent additional facts suggesting otherwise, the district court could conceivably have gone one step farther and concluded that the relevant market was all gaming machines. But Bally does present additional facts, and relied on arguments that evidence that its wheel games forced IGT to lower its
B. Wheel Games Are Not a Relevant Market
The district court rejected wheel games as a relevant market because a market limited to wheel games would not encompass all economic substitutes. Focusing on the same undisputed evidence that supported its conclusion that wheel games compete with all gaming machines—specifically, that “casinos mix and match products to maximize floor-space revenue generation“—the court reasoned that “the relevant market is significantly broader than ‘wheel games’ because there is ample evidence that non-wheel games compete with wheel games.” The court rejected Bally‘s argument that this competition does not prevent wheel games frоm being a relevant market, concluding that “[b]ecause all gaming machines compete, wheel games are not an economically distinct submarket.” Bally argues this was error because (1) the existence of some substitution does not preclude wheel games from being a submarket, and (2) the analysis focused on functional, rather than economic, substitution. We address each point in turn.
As discussed above, Bally does not dispute that wheel games compete with all gaming machines. Bally does argue, however, that it was error for the district court to conclude that this competition prevented wheel games from being a relevant market. As authority for this argument, Bally points to Unitherm Food Sys., Inc. v. Swift-Eckrich, Inc., 375 F.3d 1341, 1364 (Fed. Cir. 2004), in which this court, applying Tenth Circuit law, said: “For every рroduct, substitutes exist. But a relevant market cannot meaningfully encompass that infinite range.” (quoting Times-Picayune Publ‘g Co. v. United States, 345 U.S. 594, 613 n.31 (1953)), rev‘d on other grounds, 546 U.S. 394 (2006). The truth of this proposition is evident, as is the question it suggests: where should the courts draw the line? The remainder of the quotation from Times-Picayune suggests an answer: “The circle must be drawn narrowly to exclude any other product to which, within reasonable variations in price, only a limited number of buyers will turn; in technical terms, products whose cross-elasticities of demand are small.” Times-Picayune, 345 U.S. at 613, n.31. This simply refers to the well-settled relevant market inquiry focusing on economic substitution.
Bally argues that it has shown a lack of economic substitution by satisfying what is known as the small but significant and non-transitory increase in price test (“SSNIP“). Under this test, Bally argues that the relevant question is “whether the degree of substitutability between the two products is sufficiently great that it would restrain a hypothetical monopolist from profitably imposing a substantial price increase.” Appellant‘s Br. 57. Even assuming that SSNIP by itself is the proper test,3 Bally has not alleged facts that would satisfy it. Bally contends that introduction of wheel games forced IGT to lower its prices. From this assertion, Bally
We also reject Bally‘s argument that the district court improperly focused on technological substitutions. The basis for this argument is the district court‘s statement that “it is undisputed that the relevant functionality of gaming machines is revеnue generation.” The court made this statement in the context of its description of the differentiated market of gaming machines in which wheel games compete. We hold that the court based its ultimate conclusion on competition, not on functionality, and that its recognition of meaningful competition was not error.
C. Wheel Games Are Not a Submarket
In addition to its argument that wheel games is a relevant market, Bally also contends that the Brown Shoe factors establish wheel games as a submarket.4 “[A]lthough the general market must include all economic substitutes, it is legally permissible to premise antitrust allegations on a submarket.” Newcal Indus., Inc. v. Ikon Office Solution, 513 F.3d 1038, 1045 (9th Cir. 2008); Thurman Indus., Inc. v. Pay ‘N Pak Stores, Inc., 875 F.2d 1369, 1374 (9th Cir. 1989) (“In limited settings ... the relevant product market may be narrowed beyond the boundaries of physical interchangeability and cross-price elasticity to account for identifiable submarkets....“). To the extent that the standard for defining a submarket differs from the standard for defining a market, it is embodied in the Brown Shoe factors.5 In Brown Shoe, the Supreme Court listed several “practical indicia” of an economically distinct submarket: “industry or public recognition of the submarket as a separate economic entity, the product‘s peculiar characteristics and uses, unique production facilities, distinct customers, distinct prices, sensitivity to price changes, and specialized vendors.” 370 U.S. at 325. “[T]he Brown Shoe indicia are practical aids for identifying the areas of actual or potential competition and ... their presence or absence does not decide automatically the submarket issue.” Thurman, 875 F.2d at 1375. “Whether isolating a submarket is justified turns ul-
The undisputed facts, however, are insufficient to establish the existence of a submarket under the Brown Shoe factors. By definition, the “peculiar characteristic” distinguishing wheel games from other games is the wheel-shaped secondary bonus. It is undisputed that there are no unique production facilities or specialized vendors for wheel games versus ordinary gaming machines; one can just as easily produce a gaming machine with a square bonus as one with a circular bonus. This factor is particularly important in this case. See Brown Shoe, 370 U.S. at 325 n.42 (“The cross-elasticity of production facilities may also be an important factor in defining a product market.“); Rebel Oil, 51 F.3d at 1436 (“[D]efining a market on the basis of demand considerаtions alone is erroneous.“); Calnetics Corp. v. Volkswagen of Am., Inc., 532 F.2d 674, 691 (9th Cir. 1976) (“[F]ailure to consider production cross-elasticity [i]s inconsistent with the views of the Supreme Court and of this circuit.“); see generally Areeda ¶ 561, at 360-64. It is also undisputed that there are no distinct customers: wheel games, like all gaming machines, are purchased by casinos. Bally‘s antitrust expert, Dr. Adams, conceded these points.
Bally‘s argument rests entirely on a single Brown Shoe factor: that “there is substantial evidence that game players, casinos, and IGT all view wheel games as a separate economic activity from non-wheel games.” Bally bases this argument primarily on evidence that some players prefer wheel games and that, accordingly, casinos allocate a specific percentages of their floor sрace to different types of games, including to wheel games. But evidence of player preference for wheel games says nothing about whether there is a public or industry perception that wheel games constitute a separate market; to the contrary, it is in harmony with the rest of the evidence that gaming machines are a differentiated market and that wheel games compete with all gaming machines to accommodate the spectrum of player preferences.
D. The Disputed Facts Are Not Material
In addition to its market definition arguments, Bally contends that the district court erred by resolving factual disputes on summary judgment. In particular, Bally contends that IGT and its experts “have repeatedly and consistently testified that non-wheel games are not substitutes for wheel games.” Appellant‘s Br. 56. Although Bally provides no further explanation, we understand this argument to refer to statements IGT and its experts made in support of its patent damages theory.
To prove its patent damages, IGT chose to seek lost profits under the Panduit test. Under the Panduit factors, IGT was required to prove the absence of acceptable non-infringing substitutes. See Rite-Hite Corp. v. Kelley Co., 56 F.3d 1538, 1545 (Fed. Cir. 1995) (en banc) (citing Panduit Corp. v. Stahlin Bros. Fibre Works, Inc., 575 F.2d 1152 (6th Cir. 1978)). By claiming that the wheel feature was critical, IGT was able to argue that there were no non-infringing substitutes for its wheel game, and that every infringing game sold represented a loss of profits to IGT. According to Bally, by making this argument, “IGT has admitted that there are no substitutes for wheel games and that non-wheel games are not in the same market аs wheel games.” Appellant‘s Br. 39-40. We disagree.
Even under the summary judgment standard, Troxel‘s opinion that there were
CONCLUSION
The undisputed facts in this case show that meaningful competition exists between wheel games and all gaming machines. Furthermore, even viewing all evidеnce in the light most favorable to Bally, the Brown Shoe factors do not support a conclusion that wheel games should be considered a separate submarket. The district court correctly granted summary judgment that a wheel game market did not exist, and the decision is hereby
AFFIRMED
BRYSON, Circuit Judge, dissenting.
In my judgment the appellants have presented sufficient evidence to establish the existence of a genuine issue of material fact on the relevant market issue. However counterintuitive it may be to those who are not habitués of gambling establishments, the appellants’ evidence raises a triable question of fact as to whether there is a separate market for slot machines that include a secondary bonus game with a spinning wheel, machines thаt are referred to as “wheel games” in the gaming industry.
Bally has shown that IGT was charging supracompetitive prices before Bally entered the wheel game market and that Bally‘s entrance into the market pressured IGT to lower its prices to a competitive level. Ron Rivera, IGT‘s Senior Vice President of Sales, testified that IGT successfully rebuffed calls for discounts on its wheel games before Bally began manufacturing wheel games, but that it was forced to acquiesce in those demands when customers were able to buy Bally‘s wheel games. IGT admits that the discounts were the direct and sole result of Bally introducing its wheel games into the market. The fact that IGT‘s wheel games were subject to price pressure only when other wheel games entered the market indicates that consumers were willing to incur monopolistic pricing without shifting demand to non-wheel games, i.e., that there was very little, if any, cross-elasticity of demand between wheel games and non-wheel games.
IGT‘s own expert, Richard Troxel, admitted that he saw no need to calculate cross-elasticity of demand because there was such strong demand for wheel games independent of demand for non-wheel games: “[T]he wheel has such a demand and drawing power for consumers that ... it seemed to me that the price elasticity was not the issue. Price elasticity occurs when you have products that are of a nature that price is going to make a difference to the consumer, and whether or not
That analysis is consistent with the evidence from Bally‘s expert, Gregory Adams. While referring to IGT‘s economic data, he stated that the margin and profit per unit for wheel games is higher than for non-wheel games and that “the demand for wheel games appears to differ from the demand for non-wheel games, even when controlling for [all other variables].” Those statements and the economic data underlying them provide further support for Bally‘s contention that wheel games form a separate product market.
IGT asserts that Bally was required to calculate cross-elasticity of demand and that Bally‘s failure to do so is fatal to its claim. The case law, however, does not mandate such a showing by an antitrust plaintiff. See, e.g., Knutson v. Daily Review, Inc., 548 F.2d 795, 804 (9th Cir. 1976) (plaintiffs did not have to “produce a numerical value of the cross-elasticity of demand” to prove a relevant market; “[p]roofs of the [Brown Shoe] factors ... would have sufficed“); FTC v. PPG Indus., Inc., 798 F.2d 1500, 1504-06 (D.C. Cir. 1986) (using as relevant factors consumer and manufacturer perceptions and conduct); In re Live Concert Antitrust Litig., 863 F. Supp. 2d 966, 984-86 (C.D. Cal. 2012) (collecting cases standing for the proposition that “while calculating the cross-elasticity of demand (and supply) is the preferred methodology, it is not an absolute requirement“); see also Ericsson, Inc. v. Harris Corp., 352 F.3d 1369, 1376-78 (Fed. Cir. 2003) (crediting expert who purportedly “failed to calculate the cross-elasticities of demand” and finding that the “failure to present all of the economic evidence that Harris now identifies does not mean that Ericsson failed to present sound economic evidence“). Bally‘s evidence indicates a clear absence of cross-elasticity of demand between wheel and non-wheel games that obviates the need to quantify the degree of the elasticity.
The majority contends that Bally‘s relevant market argument fails because it has not offered evidence as to the baseline prices for wheel games from which IGT obtаined a premium based on its allegedly monopolistic practices. But Bally offered evidence that, when it introduced wheel games into the market, IGT was required to reduce its prices, and that evidence included the amount by which those prices were reduced when competitive wheel games became available. That is precisely the kind of evidence that shows the effect of the allegedly monopolistic conduct on the market. See 2B Philip E. Areeda et al., Antitrust Law: An Analysis of Antitrust Principles and Their Application §§ 533b, 563a (3d ed. 2007) (“Areeda“).
IGT‘s evidence of lost profits due to patent infringement provides a further indication that the relevant market is limited to wheel games. See Panduit, 575 F.2d 1152. In making its case for damages in the form of lost profits, IGT asserted that there were no acceptable noninfringing substitutes for its wheel games. Mr. Troxel testified that there were no non-wheel game substitutes and that Bally‘s wheel games replaced IGT‘s wheel games on a one-for-one basis. Because “Panduit‘s second factor, properly applied, ensures that any proffered alternative competes in the same market for the same customers as the infringer‘s product[,]” BIC Leisure Prods., Inc. v. Windsurfing Int‘l, Inc., 1 F.3d 1214, 1219 (Fed. Cir. 1993), the lack of any acceptable
IGT‘s higher prices and profit margins on wheel games cannot be attributed simply to normal economic performance in a differentiated product market that includes wheel and non-wheel games. The court in United States v. Oracle Corp., 331 F. Supp. 2d 1098, 1116 (N.D. Cal. 2004), addressed that issue persuasively, explaining why monopolistic rents do not survive in a differentiated market lacking barriers to entry:
Like a seller in a perfect competitive market, however, sellers in a “competitive” differentiated products market do not obtain monopoly rents. In differentiated product markets with few barriers to entry, firms will introduce products that are increasingly close, although not perfect substitutes, for the other products in the market. The introduction of additional products causes the demand curve faced by each seller to shift downward and leftward until, at long run equilibrium, the demand curve intersects the average cost curve of the seller (defined as economists define costs to include a reasonable profit) eliminating the monopolistic rent....
Although close substitutes, such as reel bonus games and tower bonus games, had been introduced, casinos still sought out wheel games despite the higher prices for those products, indicating the existence of a separate market for wheel games. If a product is priced higher than similar competing products, rational cost-minimizing consumers will shift to the lower-priced similar products, even if the lower-priced products differ somewhat from the preferred product. If, instead, there are no similar or acceptable alternatives (as occurs in a monopolized market or where patent protection bars the introduction of competitive alternatives), consumers will bear the increased price for the preferred product because there are no satisfactory alternatives to which demand can be shifted.
Because IGT‘s patents barred potential competitors from marketing wheel games, the majority‘s reference to supply elasticity is beside the point.1 The majority argues that the fact that there are no unique production facilities or specialized vendors for wheel games indicates that there is production cross-elasticity аnd thus elasticity of supply. But the existence of IGT‘s patents barred competitors from producing wheel games regardless of how easy it would have been to do so. The whole point of IGT‘s obtaining patent protection for wheel games was to limit the economic effects of supply elasticity.
Bally‘s evidence was sufficient to create a genuine issue of material fact as to whether IGT used its patents to maintain a monopoly in a market that was sufficiently separate from the market for other slot machines that IGT was able to demand monopolistic prices over an extended period of time. It is not enough to say that IGT‘s wheel games competed with other bonus games or other slot machinеs in general. It could equally be said that IGT‘s machines competed with other casino games or even with entertainment activities generally. But that does not overcome Bally‘s showing that there was a
In light of the record evidence summarized above, I conclude that Bally has presented sufficient evidence for a reasonable finder of fact to find that the relevant product market is limited to wheel gamеs. The relevant market inquiry seeks to determine the scope of the market in which a monopolist can exert market power over buyers. Bally alleges, and has introduced evidence to prove, that IGT had market power over buyers in supplying wheel games. I therefore respectfully dissent.
PRESIDIO COMPONENTS, INC., Plaintiff-Cross Appellant, v. AMERICAN TECHNICAL CERAMICS CORP., Defendant-Appellant.
Nos. 2010-1355, 2011-1089.
United States Court of Appeals, Federal Circuit.
Dec. 19, 2012.
