Helton v. GoodHelton v. Good
Lead Opinion
Affirmed in part and reversed in part by published opinion. Judge WILKINSON wrote the opinion, in which Judge WILLIAMS joined. Judge NIEMEYER wrote an opinion concurring in parts I and II and dissenting from parts III and IV.
OPINION
In response to a South Carolina law banning video gaming machines from that state, North Carolina amended its gambling statutes to prevent an influx of machines from South Carolina. The revised statutes made the operation of certain machines illegal unless exempted by a grandfather clause under the statute. The statutes also authorized the immediate destruction of any unlawful machines.
Plaintiff Hicks Helton owned and operated machines which became unlawful under the statute. Helton filed a complaint challenging the constitutionality of the statutes. He argued that
I.
On July 2, 1999, South Carolina enacted a law, effective July 1, 2000, banning all vending, slot, and video gaming machines. See
The statute does not ban all video gaming machines, however.
The revised statute also makes it unlawful to “warehouse any video gaming machine except in conjunction with the permitted assembly, manufacture, and transportation of such machines,” and requires the owner of any video game machine regulated by the statute to register the machine with the Sheriff in the county where the machine is located no later than October 1, 2000.
Sometime in early 2000, plaintiff Hicks Helton purchased 70 new video gaming machines and put them into operation in Rutherford County, North Carolina. The machines were placed into operation before June 30, 2000, but not listed for ad valorem taxation by January 31, 2000. Helton’s machines therefore did not fall under the grandfather clause of the statute and were in violation of
Helton filed this action in the superior court for Rutherford County, North Carolina, on October 30, 2000, alleging that
The defendants then moved for summary judgment. On July 5, 2002, the district court denied their motion and granted judgment in favor of Helton. Although the court acknowledged that North Carolina’s objective of preventing an influx of machines from South Carolina constituted a legitimate government objective, the court found that the two separate dates under the grandfather clause were not rationally related to that goal. The court also held that § 14-306. l(m) was unconstitutionally vague because it failed to define the term “warehousing.” Finally, the court struck down § 14-298 because it permits the seizure and destruction of unregistered machines without any “benefit of notice or an opportunity to be heard.”
We review the district court’s decision de novo. McLaughlin v. N.C. Bd. of Elections,
II.
Helton argues that
Given the inherent difficulties in drawing lines and creating classifications, the Supreme Court has accorded legislative enactments a strong presumption of validity so long as they do not discriminate against any protected class or burden any fundamental right. Id. at 314,
Courts have further recognized that a state has a “paramount interest in the health, welfare, safety, and morals of its citizens.” Johnson v. Collins Entm’t Co.,
We also find that
Helton takes particular aim at the requirement that his gambling machines be listed for ad valorem taxation by January 31, 2000, even though they need not have been in lawful operation until June 30, 2000. Since Helton did not purchase his machines until after January 31, the legislature enacted a provision with which he claims he could not possibly comply, despite his full compliance with the June 30 requirement. None of this impugns, however, the rationality of the legislature’s scheme. As the State points out, machines
Although the validity of the North Carolina law is not dependent on the existence of the South Carolina ban on video gaming machines, their interconnectedness leaves no doubt as to the rationality of the enactment. The two separate dates under § 14 — 306.1(a)(1) serve a very specific purpose. The combination of two dates that a machine owner must meet, one for tax enrollment and the other for lawful operation and use, together work to limit the influx of new machines into North Carolina from south of its border, while protecting longtime video gaming devices. This half-a-loaf approach, while undoubtedly dissatisfying to those disadvantaged by it, is a perfectly rational way of protecting North Carolina’s citizens against a quantum increase in gambling activity. We therefore reverse the district court and hold that
III.
We turn next to N.C. GemStat. § 14-298. Helton contends that § 14-298 violates the Fourteenth Amendment by providing for the destruction of video gaming machines without any process whatsoever. Under § 14-298, all sheriffs and police officers are “authorized and directed, on information made to them on oath that any ... video game machine prohibited to be used by G.S. 14-306 or G.S. 14-306.1, is in the possession or use of any person within the limits of their jurisdiction, to destroy the same by every means in their power; and they shall call to their aid all the good citizens of the county, if necessary, to effect its destruction.” N.C. GemStat. § 14-298.
The absence of due process in this provision is apparent. “The constitutional right to be heard is a basic aspect of the duty of government to follow a fair process of decisionmaking when it acts to deprive a person of his possessions.” Fuentes v. Shevin,
Video gaming machines that are in operation or possessed for the purpose of being put into operation are contraband unless they satisfy
Unlike per se contraband, “a property interest in derivative contraband is not extinguished automatically if the item is put to unlawful use.... ” Cooper,
Of course states can lawfully ban gaming machines and subject them to forfeiture. Unlike § 14-298, however, the forfeiture statutes of other states provide at least some modicum of process. See, e.g., S.C.Code § 12-21-2712 (any allegedly illegal gaming machine must be seized and immediately taken before a magistrate to determine if the machine is prohibited by statute); 720 Ill. Comp. Stat. 5/28-5 (2003) (devices used unlawfully for gambling subject to seizure but cannot be destroyed unless owner is afforded “a forfeiture hearing to determine whether such property was a gambling device at the time of seizure”);
Defendants argue that we should construe the statute as providing due process protections, because the general practice in enforcing § 14-298 is to obtain a court order before any destruction occurs. Whether this is indeed the general practice is not apparent from the record. However, “[t]he canon favoring constructions of statutes to avoid constitutional questions does not license a court to usurp the policymaking and legislative functions of duly elected representatives.” Heckler v. Mathews,
We need not go so far in this case to say what kind of process North Carolina must provide to machine owners because § 14-298 authorizes the destruction of machines with no process at all. The district court was correct to conclude that § 14-298 “provides law officers the power to destroy the video game machines without adequate process,” and we affirm its judgment.
IV.
For the foregoing reasons, the judgment of the district court is
AFFIRMED IN PART AND REVERSED IN PART.
Notes
. Helton also challenges § 14-306. l(m), arguing that it is unconstitutionally vague because it fails to define the term “warehouse.” We hold that the term “warehouse” is perfectly accessible to citizens of ordinary intelligence and is not unconstitutionally vague, especially when read in the context of
. The statute in question was first passed in 1793. North Carolina appears to suggest that the unusual wording of the provision owes to the statute’s antiquity. While this may be so, North Carolina has amended the statute on several occasions and has yet to cure the constitutional difficulties.
The State also suggests that we interpret the phrase “by every means in their power,” to prohibit destructions which transgress due process. Combined, however, with the immediately succeeding mandate that officers enlist the aid of a posse, if necessary, to effect the destruction, the words more aptly suggest that an officer is authorized to destroy an allegedly illegal machine by every physical means possible.
Concurrence Opinion
concurring in part and dissenting in part:
I concur in Parts I and II of the majority opinion and dissent from Parts III and IV. Part II upholds, against an equal protection attack,
North Carolina makes illegal the operating or possessing for the purpose of operating any new video gaming machine that was not “grandfathered in” by registration and operation before certain stated dates. See N.C. GemStat.
There can be no doubt that when the use and possession of gaming machines are
Because the use and possession of banned machines are illegal and their exis-fence is a public nuisance, I would not only uphold the constitutionality of § 14^-306.1 but also uphold the constitutionality of
. The majority, appearing to overlook §§ 14-308 and 14-309, states that "[ujnder North Carolina law, video gaming machines are not inherently illegal [and][p]ossession of a video gaming machine alone does not constitute a crime.'' Ante at 248.
. To be sure, the owner of a lawful video gaming machine has a property interest to which attach the usual constitutional and statutory protections.