Alpex Computer Corp. v. Nintendo Co., Ltd.Alpex Computer Corp. v. Nintendo Co., Ltd.
Plaintiff Alpex Computer Corporation (“Alpex”) moves for an order pursuant to
Background
This case arises from a dispute over the validity and alleged infringement of U.S. Patent No. 4,026,555 (the ’555 patent), a patent that involves the earliest video games. On January 18, 1991, the court denied the parties’ cross-motions for summary judgment. That opinion sets forth the facts underlying this dispute in some detail; familiarity with that opinion is assumed. The court will repeat only those facts necessary for an understanding of this motion.
Although the parties disagree over exactly how to characterize the evidence Alpex seeks to preclude, the evidence falls roughly into three categories. The first category includes documents relating to Alpex’s offers to license the ’555 patent to a large number of companies in the video game industry. The second category includes exhibits relating to licenses granted by Alpex to seven companies “after extensive business negotiations and without any commencement of litigation.” Defendant’s Mem. of Law in Opposition (“Nintendo Mem.”) at 38. The third category includes licenses agreed to by fоur companies during litigation and certain documents relating to those licenses.
After receiving the right to sue for past infringement of the ’555 patent from Fair-child Camera & Instrument Co., the original licensee of the patent, Alpex embarked on a program to combat what it viewed as widespread infringement of the patent. ' As part of this program, outside counsel for Alpex wrote letters to a number of companies in the video game industry in December 1979 notifying them of Alpex’s view that they were infringing the ’555 patent. The letter to Atari, one of the leaders in the video game industry at the time, is illustrative. Alpex’s counsel informed Atari that “[a] number of the TV games which Atari is manufacturing and selling under the name PONG clearly infringe the ’555 patent.” Nintendo Appendix at Exh. 2. The letter concluded with Alpex offering “to extend a non-exclusive license under its patents on a royalty basis.” Id. This notice led to “extended negotiations,” Alpex Mem. of Law (Alpex Mem.) at 4, and eventuаlly a settlement between Alpex and Atari under which Atari paid for and received a non-exclusive license. Alpex’s counsel sent similar letters to Mattel and Bally. As was the case with Atari, the notice to Mattel resulted in extended negotiations, a settlement, and a license. Nintendo seeks to designate as trial exhibits a variety of documents from these two negotiations, including letters between the parties describing the negotiations over the license price, nеws articles about the Atari settlement, Bankruptcy Court pleadings describing the Mattel settlement, and the actual license agreements. See Alpex Mem. at 4-5.
In 1983, after the settlement with Atari and another with Magnavox, counsel for Alpex sent infringement letters to approximately 70 companies. These letters announced that Alpex had recently granted licenses under the patent to Atari and Magnavox, and stated that Alpex had “recently obtained information indicating that your company manufactures and/or sells video game cartridges and/or consoles which may infringe the subject patent.” Nintendo App. at Exh. 3. “We would prefer to resolve this matter without litigation,” the letters continued, “and the purpose of this letter is to advise you that our client is prepared to extend a nonexclusive license under the ’555 patent on a paid-up or royalty basis.” Id.
As a result of Alpex’s efforts, as expressed in these and subsequent letters, six companies entеred into license agreements with Alpex without litigation, including
As part of its campaign, Alpex sued six companies alleged to have sold or manufactured products that infringed on its patent. The first suit filed was against Magnavox in 1981 and was settled, with Magnavox receiving a non-exclusive license, in December 1982. Several years later, Alpex brought suit against five additional companies: Activision, Coleco, Commodore, Tandy, and Parker Brothers. Alpex has agreed to settle with four of the companies; the action against Parker Brothers has been stayed pеnding the outcome of this case. Nintendo wishes to designate as trial exhibits a variety of documents that pertain to these actions, including documents setting forth the terms of settlement and various letters between Alpex and the prospective licensees.
Discussion
I.
Preclusion Under
Evidence of (1) furnishing or offering or promising to furnish or (2) accepting or offering or promising to accept, a valuable consideration in compromising or attempting to compromise a claim which was disрuted as to either liability or amount, is not admissible to prove liability for or invalidity of the claim or its amount. Evidence of conduct or statements made in compromise negotiations is likewise not admissible.
Alpex argues simply that the same considerations that led to the enactment of this rule, namely “the promotion of the public policy favoring the compromise and settlement of disputes,” F.R.Evid. 408 advisory committee’s note, compel the granting of this motion. Faced with widеspread infringement of its patent over a long period of time, Alpex contends, the company followed a reasonable course of action in alerting companies it believed were infringing the patent and then attempting to negotiate a settlement or filing suit or both, as the circumstances warranted.
A. Evidence of Unsuccessful Offers to License the Patent
Nintendo counters with several different arguments. It argues first that, as to the documents relating to Alpex’s licensing offers that did not result in a completed agrеement,
Nintendo’s reading of this requirement of
Such a result is consistent with the underlying policy of the rule. Each case of infringement represents a potential lawsuit. By offering to settle what it viewed as meritorious infringement claims, Alpex hoped to avoid litigation, a hope it made explicit in some of the letters sent to alleged infringers.
See, e.g.,
Nintendo App. at Exh. 3 (Letter to Answer Software Corp.: “We would prefer to resolve this matter without litigation.”). This is not a case where applicаtion of
B. Evidence Relating to Licenses Agreed to Without Litigatiоn
Nintendo argues that none of the license agreements agreed to by Alpex without litigation is barred by
Even were this not the case, there are several other factors that distinguish the communications between Alpex and the four companies that entered into licensing agreements with Alpex without actually being sued, from the business communications at issue in
Big 0.
First, the communications in this case took place largely between lawyers. Most of the letters alleging infringement were written by outside counsel for Alpex, a fact that suggests that Alpex believed litigation was a real possibility from the outset of its licensing efforts; many of the responses were written by lawyers for the companies accused of infringement. One court has found that the participation of outside counsel in negotiations is a relevant factor in determining whether a dispute existed for
C. Evidence Relating to License Agreements Reached During Litigation
The final category of documents Alpex seeks to preclude Nintendo from offering at trial pertain to the licensing agreements reached between Alpex and four other companies during ongoing litigation. Numerous Federal Circuit decisions have held that offers to license patents made during pending litigation are inadmissible under
II.
Waiver of the
Nintendo also argues that even if the licenses granted by Alpex during ongoing litigation fall within the scope of
Nintendo bases its waiver argument on Weinstein and Berger,
supra
at p. 5, ¶ 408[2] at 408-20, and one case cited in the treatise,
Bank of America Nat’l. Trust and Sav. Ass’n v. Hotel Rittenhouse Assocs.,
Nor does the Weinstein and Berger treatise provide supрort for Nintendo’s waiver argument. Weinstein and Berger contend that
Finally, Nintendo claims that the policy underlying thе rule supports its position that the publication of the existence of a settlement or of its details outside of the context of the case at hand should act as a waiver of
Moreover, it is not at all clear from the facts of this case that Alpex’s publicizing
III. Admission of Alpex’s Licensing Offers to Rebut Claim that the ’555 Patent Merits Pioneer Status
A pioneer patent is one that “mark[s] a distinct step in the progress of the art ... as opposed to a mere improvement of prior or analogous techniques.”
Shields v. Halliburton Co.,
Nintendo thus seeks to take advantage of this provision of the rule to introduce evidence it is otherwise precluded from offering. This effort faces two hurdles. First, Nintendo has offered little support for the assumption that underlies its argument—namely, that a determination of pioneer status turns on a showing of commercial success. Indeed, Nintendo does not cite one case in support of this proposition. Second, even identifying a purpose for admission other than the validity of a claim or its amount does not compel a finding in favor of admission. In stating that the exclusion of evidence of compromise is not
required
when it is offered for another purpose,
Even if this evidence were somehow relevant to the question of pioneer status, the court must still weigh, under F.R.Evid. 403, its probative value against the prejudice that would result from its admission. Because Nintendo has not offered support for its contention that the lack of commercial success of a patent shows that it does not merit pioneer status, the court views the probative value of this evidence to be minimal. At the same time, the danger of prejudice from such evidence is great. It is unlikely that a jury would limit its consideration of this evidence to the purpose Nin
Conclusion
For the reasons set forth above, the court grants plaintiff’s motion in limine to preclude defendants from introducing any evidence concerning Alpex’s efforts to compromise disputed claims regarding its patent.
SO ORDERED.
Notes
. The court notes that several commentators have criticized the use of such a strict, objective standard for measuring when a dispute begins for
. The court notes that the one decision it has found that does address this issue dismissed the argument made here by Nintendo out of hand.
See Abundis v. United States,