Acceleration Bay LLC v. Activision Blizzard, Inc.Acceleration Bay LLC v. Activision Blizzard, Inc.
Presently before the Court are Plaintiff's Motion for Summary Judgment of Infringement and Validity and Motion to Exclude Expert Testimony of Catharine M. Lawton (No. 16-453, D.I. 439; D.I. 16-454, D.I. 388; D.I. 16-455, D.I. 386)
For the reasons that follow, the Court will DENY Plaintiff's Motion for Summary Judgment of Infringement and Validity and Motion to Exclude Expert Testimony of Catharine M. Lawton (D.I. 439); DENY Plaintiff's Motion to Correct Claim 19 of the '634 patent (D.I. 438); GRANT Activision's Motion for Summary Judgment (D.I. 440), as to the invalidity of all asserted claims of
I. BACKGROUND
Plaintiff brought this suit against Activision on June 17, 2016, alleging that Activision infringes United States Patent Nos. 6,701,344 ("the '344 patent"), 6,714,966 ("the '966 patent"), 6,829,634 ("the '634 patent"), 6,910,069 ("the '069 patent"), 6,732,147 ("the '147 patent"), and 6,920,497 ("the '497 patent") (collectively, the "Asserted Patents") by making, using, selling, offering for sale, and/or importing into the United States and this District four video games: World of Warcraft ("WoW"), Call of Duty: Advanced Warfare and Call of Duty: Black Ops III (collectively, "CoD"), and Destiny. (D.I. 1). The asserted claims are claims 12, 13, 14, and 15 of the '344 patent ; claims 12 and 13 of the '966 patent ; claims 19 and 22 of the '634 patent ; claims 1 and 11 of the '069 patent ; claims 1, 11, 15, and 16 of the '147 patent ; and claims 9 and 16 of the '497 patent. (D.I. 442-1, Exh. D-1).
II. LEGAL STANDARD
a. Summary Judgment
"The court shall grant summary judgment if the movant shows that there is no genuine dispute as to any material fact and the movant is entitled to judgment as a matter of law." Fed. R. Civ. P. 56(a). The moving party has the initial burden of proving the absence of a genuinely disputed material fact relative to the claims in question. Celotex Corp. v. Catrett ,
b. Daubert
Federal Rule of Evidence 702 sets out the requirements for expert witness testimony and states:
A witness who is qualified as an expert by knowledge, skill, experience, training, or education may testify in the form of an opinion or otherwise if: (a) the expert's scientific, technical, or other specialized knowledge will help the trier of fact to understand the evidence or to determine a fact in issue; (b) the testimony is based on sufficient facts or data; (c) the testimony is the product of reliable principles and methods; and (d) the expert has reliably applied the principles and methods to the facts of the case.
Fed. R. Evid. 702. The Third Circuit has explained:
Rule 702 embodies a trilogy of restrictions on expert testimony: qualification, reliability and fit. Qualification refers to the requirement that the witness possess specialized expertise. We have interpreted this requirement liberally, holding that "a broad range of knowledge, skills, and training qualify an expert." Secondly, the testimony must be reliable; it "must be based on the 'methodsand procedures of science' rather than on 'subjective belief or unsupported speculation'; the expert must have 'good grounds' for his o[r] her belief. In sum, Daubert holds that an inquiry into the reliability of scientific evidence under Rule 702 requires a determination as to its scientific validity." Finally, Rule 702 requires that the expert testimony must fit the issues in the case. In other words, the expert's testimony must be relevant for the purposes of the case and must assist the trier of fact. The Supreme Court explained in Daubert that " Rule 702's 'helpfulness' standard requires a valid scientific connection to the pertinent inquiry as a precondition to admissibility."
By means of a so-called "Daubert hearing," the district court acts as a gatekeeper, prevеnting opinion testimony that does not meet the requirements of qualification, reliability and fit from reaching the jury. See Daubert ("Faced with a proffer of expert scientific testimony, then, the trial judge must determine at the outset, pursuant to Rule 104(a) [of the Federal Rules of Evidence] whether the expert is proposing to testify to (1) scientific knowledge that (2) will assist the trier of fact to understand or determine a fact in issue.").
Schneider ex rel. Estate of Schneider v. Fried ,
III. DISCUSSION
A. Kegel and ActiveNet References
Plaintiff argues that the Kegel and ActiveNet references do not invalidate the asserted claims of the '497 patent, because, "Defendants failed to come forward with any evidence that either reference was available as prior art before the priority date of the Asserted Claims of the '497 Patent." (D.I. 448 at 14). A prior art reference may be shown to be a "printed publication" if it was: (1) publicly accessible, or (2) distributed to those of skill in the art. In re NTP ,
The Kegel reference is an article that "discussеs Network Address Translation technology." (D.I. 448 at 14). Plaintiff argues that the reference was not publicly accessible to an interested POSITA "until at least 2001." (Id. at 15). Defendants, however, argue that the Kegel reference was posted to a website, and was shared "on a public web forum in a discussion on cable modem networking" on July 20, 1999.
"ActiveNet is a multiplayer game system developed by Activision." (D.I. 448 at 16). Defendants argue, "ActiveNet was used in two games that are relevant to this case: Heavy Gear II and Heavy Gear II Demo." (D.I. 474 at 32). Defendants assert
B. Validity of the Asserted Claims of the '634 Patent
Defendants argue that the asserted claims of the '634 patent are indefinite and therefore invalid. (D.I. 442 at 32). The Court found claim 19 of the '634 patent indefinite. (D.I. 423 at 14). The only other asserted claim of the '634 patent, claim 22, depends from claim 19. (D.I. 444-1, Exh. D-1).
Plaintiff's only argument that the two claims are not invalid for indefiniteness is that claim 19 of the '634 patent should be corrected. (D.I. 475 at 26-27).
Plaintiff argues that claim 19 "contains an obvious error" that the Court should correct. (D.I. 438 at 1). Claim 19 covers, "A non-routing tabled based computer readable medium containing instructions for controlling communications of a participant of a broadcast channel within a network, by a method comprising" several steps. (D.I. 117-2, Exh. A-4, claim 19) (emphasis added). During claim construction, I held that "non-routing table based" modifies "computer readable medium," and found that "non-routing table based computer readable medium" is "nonsensical." (D.I. 423 at 16-17).
Plaintiff urges that claim 19 should read: "A computer readable medium containing instructions for controlling communications of a participant of a broadcast channel within a network, by a non-routing tabled based method comprising" several steps. (D.I. 438 at 1).
A "district court may correct an obvious error in a patent claim ... 'only if (1) the correction is not subject to a reasonable debate based on consideration of the claim language and the specification and (2) the prosecution history does not suggest a different interpretation of the claims.' " CBT Flint Partners, LLC v. Return Path, Inc. ,
Although I found claim 19 "nonsensical," it is not clear that the сlaim contains an "obvious error." Plaintiff mentioned no "obvious" error in its Markman briefing or at any Markman hearing. (See generally D.I. 366; D.I. 391).
Even if it were obvious that claim 19 contains an error,
I will therefore deny Plaintiff's Motion to Correct Claim 19 of the '634 patent. (D.I. 438).
As a result, asserted claims 19 and 22 of the '634 patent are invalid as indefinite. I will grant Defendants' Motion for Summary Judgment, as to the validity of those claims. (D.I. 440).
C. Making and Using the Accused Products
A patent is infringed when a person "without authority makes, uses, offers to sell, or sells any patented invention, within the United States ... during the term of the patent ...."
1. '344 and '966 patents
Activision argues that its sale of software for the CoD and Destiny games does not infringe the '344 and '966 patents because it "does not make, use, sell or offer to sell" the accused CoD and Destiny networks. (D.I. 442 at 3). Plaintiff has not alleged indirect infringement. (D.I. 1).
In response, Plaintiff argues that Activision "makes," "uses," and "sells" the accused networks. (D.I. 475 at 1-5; D.I. 570 at 1-2).
The asserted claims of the '344 and '966 patents require "computer networks," "broadcast channels," or both. The claimed "computer networks" and "broadcast channels" are made up of "participants" and "connections" between those "partiсipants." (See, e.g. , '344 patent, claims 1, 13). A "computer network" is a "group of connected computers or group of connected computer processes." (D.I. 423 at 8). A "broadcast channel" is a "communications network consisting of interconnected participants where each participant receives all data broadcasted on that communications network." (D.I. 432 at 2).
a. "Makes"
Plaintiff argues that Activision "makes" the infringing system "through compiling the source code that configures the accused networks to infringe." (D.I. 475 at 3 (citing CNET Networks, Inc. v. Etilize, Inc. ,
Activision argues that the situation here is akin to the situation in Centillion , because compiling source code "does not create participants ..., connect them to each other, or configure them to broadcast messages as the claims require." (D.I. 505 at 2).
Plaintiff, however, argues that Centillion is distinguishable.
First, Plaintiff argues that the users here have less control over whether they "install and operate" the software than the customers in Centillion . (Tr. 116-17). In its summary judgment briefing, Plaintiff argues that the Centillion defendant's "customers maintained and controlled the 'front-end' portion of the claimed system," but stated that "is not the case here as Activision owns and controls the software participating in the network." (D.I. 475 at 2-3). Plаintiff argues that Activision's customers have "zero input" over the claimed system. (Tr. 115:23-116:3). Activision notes, however, that Plaintiff's experts agree that Activision's customers can play the accused games in ways that do not infringe. (D.I. 565 at 6 (citing D.I. 443, Exh. A-l at ¶ 2, 81; D.I. 443, Exh. A-2 at ¶ 2) ). Plaintiff responds that even though "Activision suggests that it has infringing and non-infringing game modes from which a user may select," "Destiny has no off-line mode," "Destiny must connect to the infringing network before it can be used," and "the multiplayer version of [CoD] always infringes." (D.I. 570 at 17, n.4 (citing D.I. 454, Exh. 28 at ¶ 73; D.I. 454-55, Exh. 40 at ¶¶ 69, 81-82, 84, 123) ). Plaintiff's response, even if true, does not distinguish Centillion . As Activision notes, Plaintiff "nowhere disputes that a customer, even once in online mode, has several non-accused game modes available, and must choose a multiplayer game with six or more players to form an accused network." (D.I. 572 at 3). Accordingly, Activision's customers have a degree of control comparable to that of the Centillion customers, who requested reports "a single time, ... caus[ing] the back-end processing to perform its function on a monthly basis."
Second, Plаintiff argues, "The configured 'participants' are Activision's software." (D.I. 475 at 3; D.I. 565 at 6-7). In Centillion , the final claim element allegedly provided by the defendant was "personal computer data processing means adapted to perform" a task by having the defendant's software installed on them. Centillion ,
Here, argues Plaintiff, no computer or computer data processing means is required by the claims. (D.I. 570 at 3, 8-9). The parties stipulated that "participant" means "a computer and/or computer process that participates in a network." (D.I. 320 at 2). Accordingly, the claimed network "participants" need not each be a computer. But even if a "participant" can be a "computer process," Plaintiff's experts agree that "participants" are ultimately "application programs that are executing on the client computers." (D.I. 572 at 4 (citing
As Activision argues, "the customer must install Activision's software" on a computer, "execute it, and choose an online, multiplayer game mode with more than 5 other participants to make and use the accused networks." (D.I. 572 at 3; D.I. 565 at 4). Plaintiff does not meaningfully respond to this argument or dispute that Activision's customers take the action that leads to the "back-end processing." (D.I. 570). Similarly, in Centillion , the Federal Circuit explained, "It makes no difference that the back-end processing is physically possessed by [the defendant]," because "if the user did not make the request, then the back-end processing would not be put into service." Centillion ,
Plaintiff proffers two other theories as to why Plaintiff "makes" the infringing network.
First, Plaintiff argues that Activision's "license agreements, which players accept when downloading the software, explicitly state that Activision maintains complete ownership of the software, confirming that Activision is the party building the network."
Second, Plaintiff argues that Activision "infringes by making the infringing networks," because "Activision is vicariously liable for the actions of its customers." (D.I. 570 at 9). As support, Plaintiff cites Travel Sentry, Inc. v. Tropp ,
Accordingly, I find that that Activision's sale of software for the CoD and Destiny games does not mean that Activision "makes" the accused CoD and Destiny networks.
b. "Uses"
Plaintiff argues that Activision "uses" the infringing system because it "puts the invention into service by controlling the system as a whole and obtaining the benefit from its use." (D.I. 475 at 2 (citing NTP, Inc. v. Research in Motion, Ltd. ,
Plaintiff explains that Activision "exclusively owns and controls the software" participating in the network, and therefore "сontrol[s] the system as a whole." (D.I. 475 at 2-3; D.I. 570 at 14). However, "[s]upplying the software for the customer to use is not the same as using the system." Centillion ,
Activision also argues that it does not "obtain the benefit" from the system's use.
I agree with Activision that it neither puts the entire claimed invention into service nor obtains the benefit from each and every element of the claimed system. Accordingly, I find that Activision does not "use" the infringing system by "put[ting] the invention into service by controlling the system as a whole and obtaining the benefit from its use."
Separately, Plaintiff argues that Activision "uses" the claimed system by testing it. More specifically, Plaintiff argues, "Activision directly infringes the Asserted Claims [of the '344 and '966 patents ] through its employees' updating, maintaining, playing and testing of Destiny and [CoD]." (D.I. 570 at 11). Among other evidence of testing, Plaintiff points to SEC filings "confirm[ing]" that Activision engineers "develop, review and test its software, including Destiny and [CoD]." (D.I. 570 at 12 (citing D.I. 571-1, Exh. 116 at ATVI0030557) ). Plaintiff also says, "Activision and its contractual partners continue ... to hire Quality Assurance test engineers with experience playing Destiny and [CoD] for testing and quality assurance purposes for those games," citing job postings. (D.I. 570 at 13 (citing D.I. 571-1, Exh. 126) ). Plaintiff further points to testimony from Activision's employees that they "play Destiny and [CoD] both at home and the office to test the games and verify their quality."
In Ricoh Co. v. Quanta Computer Inc. , the Federal Circuit affirmed summary judgment for lack of "specific evidence that [Defendant] tested [the accused products] in a way that would сonstitute infringement."
c. "Sells"
Plaintiff separately argues that Activision infringes the system claims of the '344 and '966 patents by "selling" the infringing networks.
I find that that Activision's sale of software for the CoD and Destiny games does not infringe the '344 and '966 patents because it "does not make, use, sell or offer to sell" the accused CoD and Destiny networks. I will grant Defendants' Motion for Summary Judgment of non-infringement, as to the '344 and '966 patents, limited to the accused CoD and Destiny games. (D.I. 440).
2. '497 patent
Activision also argues that it does not infringe the '497 patent because it does not make, use, or sell the accused hardware component.
First, Activision does not "make" the '497 claims, because it does not "combine all of the claim elements." Centillion ,
Second, Activision does not "use" the accused hardware component. As Activision argues, "The function of the '497 component is to enable players to join a multiplayer game by locating a portal computer through which the user can join a network. Activision is not putting into service the component because it is not seeking to join a multiplayer game." (D.I. 565 at 8-9). In other words, Activision does not use its customers' processors "for locating a call-in port of a portal сomputer." Plaintiff does not contest Activision's assertion. (D.I. 570 at 18). Rather, Plaintiff reiterates its testing argument, which the Court already rejected. Supra Section III.C.1.b.
Third, Activision does not sell "the entire invention as claimed in the patent." Rotec Indus., Inc. v. Mitsubishi Corp. ,
Because Activision does not make, use, or sell the accused hardware component, I will grant Defendants' Motion for Summary Judgment of non-infringement, as to the '497 patent, limited to the accused CoD and Destiny games. (D.I. 440).
D. The "Computer Readable Medium" Claims
Defendants argue that each asserted "computer readable medium" claim--claims 11, 15, and 16 of the '147 patent, and claims 19 and 22 of the '634 patent --is invalid as including non-statutory subject matter. (D.I. 442 at 37-38).
The Court construed the term "computer readable medium" as "any medium for storing or transporting computer readable instructions, including memory, storage devices, carrier waves, and communications links." (D.I. 386 at 7).
"If a claim covers material not found in any of the four statutory categories, that claim falls outside the plainly expressed scope of § 101 even if the subject matter is otherwise new and useful." In re Nuijten ,
Plaintiff conceded this point at oral argument on claim construction. When asked whether it agrees that "the claims are inеligible" if they "include[ ] fleeting medium such as carrier waves," Plaintiff responded, "[T]he short answer is yes." (D.I. 363 at 64:24-65:1).
However, Plaintiff no longer concedes this point. Plaintiff now argues that the "computer readable medium" claims are not patent ineligible, because "[e]ach of these claims effectively recites a method." (D.I. 475 at 31-33 (citing CyberSource Corp. v. Retail Decisions, Inc. ,
However, "[r]egardless of what statutory category ... a claim's language is crafted in," the Court must evaluate the underlying invention for patent eligibility. CyberSource ,
The claims here are akin to the claims in Mentor Graphics . There, the Federal Circuit invalidated a claim directed to "[a] machine-readable medium containing instructions that when executed on a data processing system causes the system to perform a method for debugging ..., the method comprising" several steps, including "activating at least one aspect of the instrumentation circuitry available for debugging," and "determining configuration information." Mentor Graphics ,
In CyberSource , on the other hand, the Federal Circuit examined the "underlying invention," and found it "clear" that the invention was "a method for detecting credit card fraud, not a manufacture for storing computer-readable information."
Because they are directed to patent-ineligible material, claims 11, 15, and 16 of the '147 patent, and claims 19 and 22 of the '634 patent are invalid. I will grant Defendants' Motion for Summary Judgment, as to those claims. (D.I. 440).
E. Other Summary Judgment Issues
Plaintiff moves for summary judgment of validity over several combinations of prior art, and that all accused products infringe claim 12 of the '344 patent. (D.I. 448 at 1-32). Likewise, Activision argues that I should grant summary judgment of invalidity on several grounds, and that the accused products do not infringe the Asserted Patents. (D.I. 442 at 21-39). Both parties raise so many issues that many of them are at best cursorily briefed.
I will deny Plaintiff's Motion for Summary Judgment of Infringement and Validity and Motion to Exclude Expert Testimony of Catharine M. Lawton (D.I. 439), as to all summary judgment issues, and will deny Activision's Motion for Summary Judgment (D.I. 440), as to all issues other than those discussed previously.
F. Plaintiffs Daubert Motion
Plaintiff seeks to exclude the expert testimony of Activision's damages expert Catharine M. Lawton. (D.I. 439).
Plaintiff makes arguments to exclude several different pieces of Ms. Lawton's opinion. First, Plaintiff argues that Ms. Lawton's reasonable royalty opinion "necessarily rests on speculation." (D.I. 448 at 32). More specifically, Plaintiff argues that Ms. Lawton (1) assumes the comparability of a past license between Sony Computer Entertainment America, Inc. and Boeing Management Company to the license the parties would have reached, and arbitrarily reduces that past license fee by 50%; (2) reduces the license fee "by another 47% based on her unfounded comparison of the term" of the past license and the hypothetical license; (3) "arbitrarily assum[es] that there are thirteen games that would have been licensed under the" past license to come up with a per-game royalty, and (4) "arbitrarily opines that $300,000 is the high-end of the reasonable royalty range." (Id. at 34-36). Second, Plaintiff argues that Ms. Lawton assumes the comparability of the Boeing/Sony license to the hypothetical license "without any analysis." (Id. at 38-43). Third, Plaintiff argues that Ms. Lawton's opinion as to the hypothetical negotiation date "is completely unsupported and arbitrary."
Plaintiff separately argues that Ms. Lawton should be precluded from offering technical opinions regarding non-infringing alternatives, because she is not qualified. (D.I. 448 at 46-48). In response,
Plaintiff also argues that Ms. Lawton's testimony about secondary considerations should be excludеd, because she "does not have the expertise or qualifications to opine on technical issues relating to secondary considerations," and because her opinions are "an improper lay summation of factual evidence." (D.I. 448 at 48-50). Ms. Lawton may testify about secondary considerations, but she may not provide an opinion about technical issues outside her expertise or summarize technical facts using a slide deck.
Plaintiff's Motion for Summary Judgment of Infringement and Validity and Motion to Exclude Expert Testimony of Catharine M. Lawton (D.I. 388) is denied, as to the testimony of Ms. Lawton.
G. Activision's Daubert Motion
Activision first seeks to exclude Dr. Nenad Medvidovic and Dr. Michael Mitzenmacher's opinions that the accused products "use various rules and constants" to converge on m-regular and create a broadcast channel. (D.I. 442 at 38). Activision argues that Dr. Medvidovic and Dr. Mitzenmacher make these assertions in conclusory fashion, and "cite well over 1,500 pages of code without identifying or explaining the sourcе code." (Id. ). In response, Plaintiff points to numerous locations in their experts' reports, which Plaintiff avers "provide a detailed explanation of their infringement opinions," including the opinions singled out by Activision. (D.I. 475 at 33-35). Thus, Activision's arguments are not well-taken. Activision does not make a serious case to exclude expert testimony on the basis of "qualification, reliability, and fit." See Schneider ex rel. Estate of Schneider ,
Activision next seeks to exclude the testimony of damages expert Dr. Christine Meyer and technical experts Dr. Harry Bims and Dr. Ricardo Valerdi, who combine to provide Plaintiff's reasonable royalty calculation. (D.I. 442 at 40).
To reach her ultimate reasonable royalty opinion, Dr. Meyer chooses a hypothetical negotiation date, and recalculates the jury verdict from Uniloc USA, Inc. v. EA , No. 6:13-cv-00259-RWA (E.D. Tex. Dec. 15, 2014).
First, Activision argues that Dr. Meyer wrongly assumes a hypothetical negotiation date of the filing of the complaint. (D.I. 442 at 40). I addressed this
Second, Activision argues that Dr. Meyer cannot use the Uniloc jury verdict to establish a royalty, and in any event cannot support her opinion regarding the comparability between the Uniloc patent and the Asserted Patents. (D.I. 442 at 41-43). Jury-dеtermined damages are not evidence of arm's-length negotiations between parties, and will not help the trier of fact determine a royalty. Plaintiff cites no authority for the proposition that expert damages opinions may rely on prior jury verdicts.
It is accordingly of no matter that Dr. Meyer and Dr. Bims purport to provide both a technical comparability analysis and an economic relevance analysis of the Uniloc case. (D.I. 475 at 42). I will exclude Dr.
Third, Activision argues, "Dr. Mеyer should be precluded from offering her opinion that the [Boeing/Sony] License is not comparable because Boeing did not intend for the license to say what it says." (D.I. 442 at 41 n.19). Activision takes particular issue with Dr. Meyer's opinion that "when the parties entered into the [Boeing/Sony License,] Boeing did not consider that PlayStation gaming systems would be covered." (D.I. 505 at 22-23). Plaintiff responds that Dr. Meyer presents evidence supporting her opinion that "the Boeing/Sony License is not comparable to the hypothetical negotiation in this case." (D.I. 475 at 41; D.I. 441-1, Exh. C-1 at ¶ 63-64). The Boeing/Sony License expressly says it covers the accused products. (D.I. 268). Therefore, I will not allow Dr. Meyer to testify that the Boeing/Sony License does not cover the accused products. However, I will not exclude Dr. Meyer's opinions that the Boeing/Sony License was undervalued. Activision can cross-examine her on those opinions.
My exclusion of Dr. Meyer's use of the Uniloc jury verdict moots at least two arguments raised in Activision's Motion. For example, Activision argues that Dr. Bims' opinion that the relative value of Asserted Patents is 6-15 times more valuable than the Uniloc patent is arbitrary, and should be excluded. (D.I. 442 at 43-45). Because Dr. Meyer may not testify about the Uniloc jury verdict, any comparison to the Uniloc patent is irrelevant. Neither she nor Dr. Bims may testify about the value of the Asserted Patents, as compared to the Uniloc patent.
Fourth, Activision argues that Dr. Meyer's opinion on the royalty base violates court orders and legal principles by including future products. Dr. Meyer "calculate[s] reasonable royalty damages on sales of the infringing products from the date of the hypothetical negotiation through the date of the last patent expiry." (D.I. 441-1, Exh. C-3 at ¶ 177). Plaintiff asserts that Dr. Meyer calculates a lump sum royalty through the life of the patents. (D.I. 475 at 47-48). A lump sum royalty is proper. Allergan Sales, LLC v. UCB, Inc. ,
Separately, Activision argues that Dr. Meyer's testimony should be excluded because she fails to apportion the value of the Asserted Patents versus the value from non-patented features of the accused products. (D.I. 442 at 46-48). Dr. Meyer uses the accused games' "multiplayer" feature to apportion the Asserted Patents' contribution to all three accused games. (D.I. 475 at 46; D.I. 441-1, Exh. C-3 at ¶ 169-76). Plaintiff also notes that Dr. Meyer uses an "already apportioned ... unit rate from Uniloc ." (D.I. 475 at 37). I am excluding Dr. Meyer's reliance on Uniloc . Accordingly, Activision's apportionment argument is moot. However, I note that Dr. Meyer must properly apportion any othеr royalty base she uses.
Fifth, Activision argues that Dr. Valerdi's testimony that redesigning a broadcast channel technique would cost $7 billion should be excluded. (D.I. 442 at 48). Activision takes issue specifically with the computer program that Dr. Valerdi uses. (Id. at 48-49). This is a failure of proof argument. Activision can cross-examine Dr. Valerdi about the program.
IV. CONCLUSION
A separate order will be entered.
ORDER
For the reasons set forth in the accompanying memorandum opinion, IT IS HEREBY ORDERED that Plaintiff's Motion for Summary Judgment of Infringement and Validity and Motion to Exclude Expert Testimony of Catharine M. Lawton (D.I. 439; No. 16-454, D.I. 388; No. 16-455, D.I. 386) and Plaintiff's Motion to Correct Claim 19 of the '634 patent (D.I. 438, No. 16-454, D.I. 387; No. 16-455, D.I. 385) are DENIED ; Activision's Motion for Summary Judgment (D.I. 440) is GRANTED , as to the invalidity of all asserted claims of
Notes
Hereinafter, all citations to the doсket are to the docket in No. 16-453, unless otherwise noted. Plaintiff's Motion for Summary Judgment is only against Activision, as to infringement and the exclusion of expert testimony, and is against all three Defendants, as to validity. (D.I. 439). Consequently, all Defendants joined the opposition to Plaintiff's motion, as to validity. (No. 16-454, D.I. 407; No. 16-455, D.I. 405). All Defendants joined Activision's Motion for Summary Judgment, as to invalidity. (No. 16-454, D.I. 389, 418; No. 16-455, D.I. 387, 412).
The Court of Appeals wrote under an earlier version of Rule 702, but the subsequent amendments to it were not intended to make any substantive change.
Defendants aver that they are not "relying on this [web forum post] for ... a hearsay purpose," because they "don't care whether what [the author of the post] says it is actually true. We're just showing that he was aware of the [reference] and was telling other people about it." (Tr. 19:4-13). Defendants may offer the web forum post for a purpose other than proving its truth, including showing the author's awareness of the reference. Fed. R. Civ. P. 801(c).
Even if the ActiveNet reference was available before the critiсal date, both parties agree that it was available only as source code in Heavy Gear II. (Tr. 10:3-4, 21:8-11). At oral argument, Plaintiff asserted that source code cannot constitute public availability. (Tr. 10:17-23). However, in post-argument briefing, Plaintiff agrees that "commercial source code [can] be relevant evidence of prior art [if it is] 'embodied' in a commercially available product." (D.I. 563 at 5-6).
The parties dispute whether an "obvious error" must be typographical in nature, or if it can be more substantive. (Tr. 36:10-16, 42:25-43:2). However, in light of my conclusion, I need not evaluate that dispute.
I previously found that "the claims do not 'claim activities performed by the user' or make any reference to a 'user.' ... Rather, they claim a network in which participants are configured to send data to their neighbors." (D.I. 386 at 22-23). This is consistent with my present holding. Even if the claim scope does not include a "user," some user action is still required to "make" the invention.
Activision argues, "If [Plaintiff] is accusing pure software" by arguing that "pаrticipants" are "software," "then the patents are invalid." (D.I. 565 at 11). Because Activision has not fully briefed this issue, I will not consider Activision's argument.
Plaintiff also argues, "[E]ven if the input of Activision's customers is required to cause the network to be formed ..., Activision does not avoid infringement by selling an otherwise-infringing, but disassembled network." (D.I. 570 at 9 (citing dicta from High Tech Med. Instrumentation, Inc. v. New Image Indus., Inc. ,
Activision notes, Robert Kostich "merely testified that Activision generally looks at some data points to conduct game quality assessment, ran a beta before November of 2015, and that it 'may have done' small internal testing." (D.I. 572 at 8-9). These allegations are not specific.
Plaintiff did not flesh out an argument that Activision "sells" the infringing networks in its summary judgment brief. (D.I. 475 at 1-7).
Activision argues, "in accusing the sale of inert software discs ..., [Plaintiff] is accusing pure software." (D.I. 572 at 5). Activision continues, "If the claims cover pure sоftware alone, they are invalid for claiming non-statutory subject matter." (D.I. 572 at 5). Because I find that Activision does not sell the infringing networks, I need not evaluate Activision's argument.
This argument applies to CoD and Destiny only.
Plaintiff invokes the doctrine of equivalents to overcome Activision's arguments about the '497 patent. Plaintiff asserts that "Activision's software, which is designed to be run on a processor, is, at a minimum, the equivalent to a processor running the software because the software provides the exact same functionality that a processor running the software provides, in the same way to yield the same result." (D.I. 475 at 5). "In other words," explains Plaintiff, "if [Activision's] software controls the processor, that is the equivalent to the actual processor forming an element of the infringing network." (D.I. 570 at 19). However, as Activision explains, Plaintiff presents no authority that the doctrine of equivalents applies not only to particular claim limitations, but also "to acts of infringement under § 271(a)." (D.I. 572 at 10). As Activision notes, "Plaintiffs equivalents argument would eliminate the difference between direct and indirect infringement." (D.I. 565 at 10). Accordingly, Plaintiff's argument falls short.
Activision raised about twenty-six main arguments in its fifty pages of briefing. (D.I. 442).
Ms. Lawton "offered extensive opinions regarding a reasonable royalty based on other hypothetical dates, including the hypothetical negotiation date Plaintiff asserts." (D.I. 474 at 38).
The Federal Circuit later upheld a decision from the PTAB that the Uniloc patent is invalid. Uniloc USA, Inc. v. Sega of Am., Inc. ,
During a deposition, Plaintiff's attorney asked Ms. Lawton, "Are you aware of the Prism v. Sprint federal circuit case addressing the use of a verdict in the reasonable royalty hypothetical negotiation." (D.I. 482-1, Exh. 97 at 21:2-5). Plaintiff's attorney was presumably referring to Prism Techs. LLC v. Sprint Spectrum L.P. ,
The cited interrogatory response provides bates numbers, one of which I assume corresponds to Activision's license to the Uniloc patent. (D.I. 482-1, Exh. 93 at 8).
As a side note, I would never let the jury hear such hearsay testimony under Rule 703, even if it were reliable evidence.