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In re: Trading Technologies
15-1664
Fed. Cir.
Mar 10, 2016
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Background

  • Applicants Ray and Amanda Tears Smith filed U.S. Patent Application No. 12/912,410 for a “Blackjack Variation” wagering game using real or virtual standard playing cards.
  • Representative claim 1 recited steps: shuffle and deal physical cards, accept wagers, deal two cards to each player and dealer, define a “Natural 0” based on specific card pairs, resolve wagers, allow players at most one hit, prescribe dealer hit/stand rules, score hands 0–9, and resolve wagers by closeness to 0.
  • The Patent Examiner rejected claims 1–18 under 35 U.S.C. § 101 as directed to an abstract idea (a set of rules for a card game); the Board affirmed using the Alice two-step framework.
  • The Board found the claims are directed to an abstract idea (rules for conducting a wagering game) and that shuffling and dealing physical cards are conventional steps that do not supply an inventive concept.
  • Applicants appealed to the Federal Circuit, which reviewed the § 101 decision de novo and affirmed the Board’s rejection.

Issues

Issue Plaintiff's Argument (Smith) Defendant's Argument (Board/USPTO) Held
Whether the claimed method is directed to patent‑ineligible subject matter under § 101 Claim covers a concrete method using physical playing cards and thus is patent eligible Claim merely defines rules for a wagering game (an abstract idea) Court: Directed to an abstract idea (rules for a wagering game)
Whether conventional physical implementation (shuffling/dealing cards) supplies an inventive concept under Alice step two Reciting physical playing cards makes the claim a practical, eligible application Shuffling and dealing a standard deck are purely conventional and routine Court: Conventional steps do not supply an inventive concept; claim ineligible
Whether the PTO’s 2014 Interim Eligibility Guidance is unlawful or binds the Court Guidance exceeds § 101/Alice and should not govern rejection Guidance is nonbinding PTO guidance; rejections are based on substantive law Court: Challenge not properly before it; Guidance is not binding on the Court
Whether similar gaming inventions could be patent eligible Argues novelty in game rules and physical aspects could be patentable Board: must show inventive concept beyond abstract rules and conventional acts Court: Leaves open that nonconventional gaming elements (e.g., new deck) might survive step two, but these claims do not

Key Cases Cited

  • Mayo Collaborative Servs. v. Prometheus Labs., Inc., 132 S. Ct. 1289 (2012) (establishes Mayo framework for patent eligibility and implicit exceptions)
  • Alice Corp. v. CLS Bank Int’l, 134 S. Ct. 2347 (2014) (two‑step test for determining patent eligibility; conventional implementation insufficient)
  • Bilski v. Kappos, 561 U.S. 593 (2010) (method of hedging risk held an abstract idea)
  • In re Nuijten, 500 F.3d 1346 (Fed. Cir. 2007) (de novo review of § 101 issues)
  • OIP Techs., Inc. v. Amazon.com, Inc., 788 F.3d 1359 (Fed. Cir. 2015) (business‑practice‑style claims found abstract)
  • Planet Bingo, LLC v. VKGS LLC, 576 F. App’x 1005 (Fed. Cir. 2014) (methods of managing a bingo game held abstract)
  • In re Fisher, 421 F.3d 1365 (Fed. Cir. 2005) (PTO guidance not binding on the court)
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Case Details

Case Name: In re: Trading Technologies
Court Name: Court of Appeals for the Federal Circuit
Date Published: Mar 10, 2016
Docket Number: 15-1664
Court Abbreviation: Fed. Cir.